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* initial * final * this is gonna take a while..... * more * progress * Shrink it * Revert "Merge branch 'structs/health-bases' into structs/destructible-alwaysinherit" This reverts commit 88fc74722b95942e1b12482e2346d846f47f2ffc, reversing changes made to dcade0e7832cb86898ace1e854716b8d894bf366. * windoors WOW * okay * Revert "windoors WOW" This reverts commit 96bffc71642ec641da37c4cfbe4efeb7efc396fa. * beds chairs carpets * Revert "chairs" This reverts commit 6aecd1e268d86caf509c21b31f6faf2109b977bf. * a whole lot more * windows * break before machines * random errors * walls * more walls * machines * Squish thresholds * misc test fails * mobs * test * self review * another once over * revert * a bunch of changes * remove squish * more remove squish * more self review --------- Co-authored-by: iaada <iaada@users.noreply.github.com> Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com> |
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| .. | ||
| Thresholds | ||
| DamageThresholdsSerializer.cs | ||
| DestructibleComponent.cs | ||
| DestructibleSystem.BenchmarkHelpers.cs | ||
| DestructibleSystem.cs | ||