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HandheldLightComponent.cs
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Predict borgs (#41600)
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2025-11-30 10:25:22 +00:00 |
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ImplicitRoofComponent.cs
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Don't add ImplicitRoof to grids with roof component (#38551)
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2025-10-14 23:05:29 +00:00 |
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IsRoofComponent.cs
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Add sun shadows (planet lighting stage 2) (#35145)
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2025-03-08 16:07:42 +11:00 |
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ItemTogglePointLightComponent.cs
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Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341)
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2025-05-30 19:53:56 -04:00 |
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LightBulbComponent.cs
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Yaml audio params are often ignored (#36259)
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2026-07-25 16:16:23 +00:00 |
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LightCycleComponent.cs
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Add planet lighting (#32522)
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2025-02-16 19:35:32 +11:00 |
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LightReplacerComponent.cs
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Predict PoweredLights (#36541)
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2025-08-11 23:06:28 +02:00 |
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MapAmbientColorComponent.cs
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Ambient occlusion overlay optimisation + art change + cleanup (#44262)
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2026-08-08 16:29:35 +10:00 |
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PoweredLightComponent.cs
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Add the ability for ghosts to extinguish candles. (#44810)
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2026-08-04 05:15:17 +00:00 |
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RandomPointLightComponent.cs
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Artifact Lamp (#41186)
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2026-08-01 16:18:58 +00:00 |
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RgbLightControllerComponent.cs
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RoofComponent.cs
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Don't add ImplicitRoof to grids with roof component (#38551)
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2025-10-14 23:05:29 +00:00 |
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RotatingLightComponent.cs
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SharedEmergencyLightComponent.cs
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SharedExpendableLightComponent.cs
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Added the ability to refuel torches (and other expendable lights) (#36209)
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2025-04-17 21:59:41 -04:00 |
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SharedLightBehaviourComponent.cs
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SlimPoweredLightComponent.cs
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Power stuff (#31314)
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2024-08-25 22:18:42 +10:00 |
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SunShadowCastComponent.cs
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Add sun shadows (planet lighting stage 2) (#35145)
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2025-03-08 16:07:42 +11:00 |
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SunShadowComponent.cs
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Add sun shadows (planet lighting stage 2) (#35145)
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2025-03-08 16:07:42 +11:00 |
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SunShadowCycleComponent.cs
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Fix serialization of SunShadowCycleComponent (#38002)
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2025-06-06 20:14:11 -04:00 |
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TileEmissionComponent.cs
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Add planet lighting (#32522)
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2025-02-16 19:35:32 +11:00 |
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UnpoweredFlashlightComponent.cs
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