CatStation/Content.Shared/Light/Components/MapAmbientColorComponent.cs

17 lines
510 B
C#

using Content.Shared.CCVar;
using Robust.Shared.GameStates;
namespace Content.Shared.Light.Components;
/// <summary>
/// Controls map-specific ambient occlusion color.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class MapAmbientColorComponent : Component
{
/// <summary>
/// Color used by ambient occlusion on this map.
/// </summary>
[DataField, AutoNetworkedField]
public Color Color = CCVars.DefaultAmbientOcclusionColor;
}