..
Accents
WYA to Where you at ( #42350 )
2026-01-13 14:07:20 +00:00
Access
Actions
Add voice mask implant ( #41551 )
2025-12-07 02:35:46 +00:00
AlertLevels
Alerts
fix AI battery alert ( #41879 )
2025-12-16 18:48:20 +00:00
Anomaly
AppearanceCustomization
Revert "Kobold/monkey AI holograms ( #38888 )"
2025-07-20 17:13:59 +02:00
Atmospherics
Decouple GasPrototype IDs from Gas Enum ( #41266 )
2025-11-21 20:12:13 +00:00
Body
Let vox eat trash again ( #42503 )
2026-01-18 20:29:17 +00:00
Catalog
Syndicate Weapons/Ammo rebalances + Weapons Case ( #42468 )
2026-01-19 22:51:14 +00:00
Chat
The station AI can be destroyed ( #39588 )
2025-09-15 16:18:32 +02:00
Chemistry
Jet Injector Tweaks and Cleanup. ( #42158 )
2026-01-01 05:29:36 +00:00
Codewords
Damage
Shield QoL + buff ( #41326 )
2025-12-20 01:37:11 +00:00
Datasets
Magic 9 Ball ( #42189 )
2026-01-18 23:01:28 +00:00
Decals
Adds stencil lettering to the spraypainter ( #39701 )
2025-08-22 12:11:07 +02:00
Device
DeviceLinking
Adding a random gate ( #41627 )
2025-12-14 19:15:22 +00:00
Entities
Syndicate Weapons/Ammo rebalances + Weapons Case ( #42468 )
2026-01-19 22:51:14 +00:00
EntityLists /Tools
Flavors
Add 2 New Reagents (Felinase and Caninase) ( #41136 )
2025-10-31 01:02:43 +00:00
GameRules
puts Space ninja survival box contents into their bag ( #42102 )
2025-12-29 10:29:13 +00:00
GhostRoleRaffles
Rebalance the Ghost Role Raffles ( #33157 )
2025-12-18 20:39:41 +00:00
Guidebook
Xenoborgs part 7 ( #40042 )
2025-11-14 22:10:09 +00:00
Hydroponics
Balance swing at Vestine ( #42302 )
2026-01-13 07:29:34 +00:00
InventoryTemplates
Fix aghost back slot name ( #41370 )
2025-11-10 19:41:24 +00:00
Loadouts
Round-start equipment rebalance: Medical ( #42423 )
2026-01-19 05:05:53 +00:00
Magic
Remove wizards healing wand for the random magic item spell ( #41365 )
2025-11-10 13:47:02 +00:00
Maps
Remove Zookeeper and Boxer jobs ( #41741 )
2025-12-07 03:07:32 +00:00
NPCs
goats eat kudzu again ( #40220 )
2025-10-21 09:46:09 +00:00
Nutrition
Fix Ingestion Localization Pop-ups ( #39437 )
2025-08-07 14:32:25 +02:00
Objectives
Change that specifies escape via the escape shuttle rather than pods in escape objectives ( #41809 )
2025-12-10 10:35:42 +00:00
Paintables
Make more objects spray paintable (Reviving #31328 ) ( #37341 )
2025-07-10 20:36:57 -04:00
Palettes
Scurrets ( #38218 )
2025-06-20 16:39:08 -07:00
Parallaxes
Fix train parallax config ( #40844 )
2025-10-12 07:00:32 +00:00
Polymorphs
Vulpkanin Admin Smite ( #40360 )
2025-09-21 23:22:25 -07:00
Procedural
Remove unused tags tied to unused entities ( #41366 )
2025-12-16 01:30:20 +00:00
RCD
Revert "Fix RCD light spam, bypass of indestructible tiles and some plating fixes ( #42432 )"
2026-01-18 21:53:21 +01:00
Reagents
Traitor Chemicals Rebalance ( #42484 )
2026-01-19 22:17:10 +00:00
Recipes
Nubody ( #42419 )
2026-01-17 00:39:35 +00:00
Research
Medical Cyborg Modules Rework. ( #42123 )
2026-01-12 20:56:37 +00:00
Roles
Round-start equipment rebalance: Medical ( #42423 )
2026-01-19 05:05:53 +00:00
Shaders
Revert "Add heat distortion shader for hot gases" ( #40352 )
2025-09-14 20:48:24 +02:00
SoundCollections
Voice Sensor Item ( #41098 )
2025-11-03 22:31:57 +00:00
Species
Nubody ( #42419 )
2026-01-17 00:39:35 +00:00
Stacks
Ironsands Structures ( #39793 )
2026-01-03 06:54:00 +00:00
StatusIcon
[FEATURE] More icons ( #42200 )
2026-01-06 10:28:04 +00:00
Store
Add the Syndicate Delivery Console + Corpsman Medicine Bundle ( #41201 )
2026-01-10 02:07:35 +00:00
StoryGen
Tiles
Revert "Allow station tiles to be placed on solid ground and other platings. ( #38898 )"
2026-01-18 21:53:21 +01:00
Traits
Warfarin and Hemorrhinol, Hemophilia turned into a StatusEffect ( #41685 )
2025-12-05 00:42:03 +00:00
Voice
Add audio collections for Weh, Hew, and Honk to Vulps (so that they have audio when they do that) ( #41610 )
2025-12-16 01:32:08 +00:00
Wires
Camera map ( #39684 )
2026-01-15 21:21:55 +00:00
World
XenoArch
All Figurines Entity Table ( #41775 )
2025-12-13 19:19:42 +00:00
ai_factions.yml
Xenoborgs part 7 ( #40042 )
2025-11-14 22:10:09 +00:00
audio.yml
bar_signs.yml
borg_types.yml
Remove roundstart tools from some cyborgs ( #41823 )
2025-12-15 01:37:48 +00:00
chameleon.yml
Syndicate locks are now selectable ( #39532 )
2025-08-26 16:18:10 +02:00
contraband_severities.yml
Added "highly illegal" contraband to guidebook ( #38176 )
2025-08-18 17:51:33 +02:00
edge_spreaders.yml
explosion.yml
Ignite atmosphere on explosions ( #41262 )
2025-12-15 23:27:40 +00:00
floor_trap.yml
prevent repeat TriggerOnCollide triggers ( #40428 )
2025-09-21 17:23:37 +02:00
fonts.yml
game_presets.yml
Revert "Remove most unknown shuttle events" ( #41862 )
2025-12-15 04:29:35 +00:00
holidays.yml
hud.yml
item_size.yml
lobbyscreens.yml
Main menu art credit system ( #41328 )
2025-11-23 13:00:58 +00:00
name_identifier_groups.yml
Xenoborgs part 4 ( #36935 )
2025-08-04 15:18:55 +02:00
ore.yml
radio_channels.yml
round_announcements.yml
secret_weights.yml
[STAGING] Remove Wizard Roundstart Antag ( #40983 )
2025-10-25 17:47:52 -07:00
silicon-laws.yml
Add xenoborg laws to ion storm chance ( #41532 )
2025-11-23 18:59:14 +00:00
status_effects.yml
Make StaminaModifier into a status effect, apply to Hyperzine ( #41902 )
2025-12-18 19:41:08 +00:00
tags.yml
Xenoborgs now drop pieces of pinpointer ( #42295 )
2026-01-14 20:22:28 +00:00
themes.yml
threats.yml
tool_qualities.yml
Janitor Tool: Wire Brush ( #38667 )
2025-07-03 19:02:35 -07:00
typing_indicator.yml
weather.yml
whitelists.yml
wizardsDenWhitelists.yml