CatStation/Resources/Prototypes/Entities
Princess Cheeseballs 159b0646a6
Syndicate Weapons/Ammo rebalances + Weapons Case (#42468)
* working commit

* final batch of changes

* reviw

Co-authored-by: SnappingOpossum <snappingopossum@outlook.com>

* lower china lake projectile speed

* hnnnnnnnnnnnnnng

* omelette joke back at popular request.

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: SnappingOpossum <snappingopossum@outlook.com>
2026-01-19 22:51:14 +00:00
..
Clothing Syndicate Wearables Category Rebalances (#42482) 2026-01-19 22:28:40 +00:00
Debugging Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
Effects Port FTL arrival effect fix from https://github.com/new-frontiers-14/frontier-station-14/pull/3495 (#41951) 2025-12-22 21:01:56 +00:00
Interface Admin Tool: Observe entities in an extra viewport (#36969) 2025-07-25 18:53:01 +02:00
Markers Magic 9 Ball (#42189) 2026-01-18 23:01:28 +00:00
Mobs Make sure simplemobs ghost on movement when dead (#42506) 2026-01-18 21:25:34 +00:00
Objects Syndicate Weapons/Ammo rebalances + Weapons Case (#42468) 2026-01-19 22:51:14 +00:00
Stations Salvage Job Board (#37549) 2025-05-18 14:02:52 +10:00
StatusEffects Make StaminaModifier into a status effect, apply to Hyperzine (#41902) 2025-12-18 19:41:08 +00:00
Structures Syndicate Wearables Category Rebalances (#42482) 2026-01-19 22:28:40 +00:00
Tiles Entity effects ECS refactor (#40580) 2025-10-12 21:23:42 +00:00
Virtual Prototype-ize Mind (#41384) 2025-11-10 18:06:18 +00:00
World Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
categories.yml New status effect system (#37238) 2025-06-25 07:41:35 -04:00
foldable.yml Deploy foldable (#30000) 2024-08-02 17:05:12 +10:00