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* adding a dangerous action system to allow pacified to interject with harmful action. making the microbomb explosion a dangerous action, to stop pacified syndicats from being able to blow up themselves. * simplified code. * cleaning up comments, making some slight adjustments based on feedback to performance. |
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| .. | ||
| ActionComponent.cs | ||
| ActionContainerComponent.cs | ||
| ActionsComponent.cs | ||
| ActionUpgradeComponent.cs | ||
| ConfirmableActionComponent.cs | ||
| DangerousActionComponent.cs | ||
| EntityEffectActionComponent.cs | ||
| EntityTargetActionComponent.cs | ||
| InstantActionComponent.cs | ||
| PopupOnActionComponent.cs | ||
| TargetActionComponent.cs | ||
| WorldTargetActionComponent.cs | ||