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* Make every EntitySystem partial * Oobs thats for a diff PR * Also oops on that one * Test systems * git are we fr * Update file templates * cleanup empty classes while we are here * forgor --------- Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
25 lines
823 B
C#
25 lines
823 B
C#
using System.Linq;
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using Content.Server.Administration.Logs;
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using Content.Server.Ensnaring;
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using Content.Shared.Cuffs;
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using Content.Shared.Cuffs.Components;
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using Content.Shared.Database;
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using Content.Shared.DoAfter;
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using Content.Shared.Ensnaring.Components;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Inventory;
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using Content.Shared.Inventory.VirtualItem;
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using Content.Shared.Popups;
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using Content.Shared.Strip;
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using Content.Shared.Strip.Components;
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using Content.Shared.Verbs;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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namespace Content.Server.Strip;
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public sealed partial class StrippableSystem : SharedStrippableSystem;
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