CatStation/Content.Shared/EntityEffects
ahandleman c46f74c355
Various small botany bugfixes and reverts to prior behavior (#45842)
* Various small botany bugfixes and reverts to prior behavior

* oops rainbow cannabis needs it too

* oops, need to keep remove around for stuff like phal and plant-b-gone

* fix comment

* Fixed to make it selectable

* No need for plantPhalaxEntityEffect

* Ok moving removing this to its own PR because actually the guidebook stuff is weird and I wanna get this out the door.

* endless fixes to the botany

* renaming methods

* Refactored to remove PlantPhalanximineEntityEffectSystem because it's just a trait.

* removed the actual file

* renamed to noun/description for clarity

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Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
2026-09-06 17:46:38 +00:00
..
Effects Various small botany bugfixes and reverts to prior behavior (#45842) 2026-09-06 17:46:38 +00:00
EntityEffect.cs Documentation of e api (#44395) 2026-07-01 08:38:04 +00:00
EntityEffectEvent.cs Predict DestructibleSystem Part 2: First batch of entity effects (#41039) 2025-10-23 10:33:30 +00:00
EntityEffectOnMapInitComponent.cs Add EntitySpawnVariationPass as an EntityEffect (#44436) 2026-08-15 09:13:57 +00:00
EntityEffectPrototype.cs add nested entity effects+conditions (#42341) 2026-03-03 15:16:04 +00:00
SharedEntityEffectsSystem.cs EntityEffectActions can target the user. (#44245) 2026-08-18 15:28:46 +00:00
SharedEntityEffectsSystem.Nested.cs Documentation of e api (#44395) 2026-07-01 08:38:04 +00:00