CatStation/Content.Server/DeviceLinking/Systems
mq 4920c9e907
Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966)
* Entity<T>, skipping Magazine and ChamberMagazine

* missed some

* AUGH!!

* ballistic examine

* dotnet hates me

* WHY ARE YOU CALLED THAT!!!!

* cheers aada
2026-01-01 19:00:49 +00:00
..
AutoLinkSystem.cs Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
DeviceLinkOverloadSystem.cs move DeviceLinking events to shared (#36307) 2025-04-05 14:20:14 +02:00
DeviceLinkSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
DoorSignalControlSystem.cs move SignalState to shared (#37303) 2025-05-09 20:05:19 -04:00
EdgeDetectorSystem.cs move SignalState to shared (#37303) 2025-05-09 20:05:19 -04:00
GunSignalControlSystem.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
LogicGateSystem.cs Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
MemoryCellSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
PowerSensorSystem.cs Fix power sensor looking at wrong electrical network (#40934) 2025-10-16 12:26:26 +00:00
RandomGateSystem.cs Adding a random gate (#41627) 2025-12-14 19:15:22 +00:00
SignallerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
SignalSwitchSystem.cs SignalSwitchSystem: Check button is locked before toggling (#38474) 2025-06-21 11:41:04 +02:00
SignalTimerSystem.cs move DeviceLinking events to shared (#36307) 2025-04-05 14:20:14 +02:00