CatStation/Content.Server/NPC/Systems
Shegare eb1831774b
HTNComponent from SharedNPCSystem (#42750)
* init

* move system

* doc
2026-03-04 21:54:28 +00:00
..
NPCCombatSystem.cs Cleanup warning in NPCCombatSystem.Ranged (#37751) 2025-05-23 10:56:37 -04:00
NPCCombatSystem.Melee.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
NPCCombatSystem.Ranged.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
NPCImprintingOnSpawnBehaviourSystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
NPCJukeSystem.cs Replace obsolete functions in NPC systems (#31448) 2024-08-27 00:29:44 +02:00
NPCPerceptionSystem.cs
NPCPerceptionSystem.RecentlyInjected.cs Sentient medibot now can inject (#32110) 2025-01-29 13:34:01 +03:00
NPCRetaliationSystem.cs Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
NPCSteeringSystem.Context.cs Use approx NPC steering checks (#36110) 2025-04-14 22:15:16 +02:00
NPCSteeringSystem.cs Optimizations from server profile (#38290) 2025-07-26 11:44:34 +02:00
NPCSteeringSystem.Obstacles.cs Replace obsolete functions in NPC systems (#31448) 2024-08-27 00:29:44 +02:00
NPCSystem.Blackboard.cs Fixed trying to resolve unregistered NPCComponent type, fix NPCs (#19547) 2023-08-25 14:52:23 -07:00
NPCSystem.cs HTNComponent from SharedNPCSystem (#42750) 2026-03-04 21:54:28 +00:00
NPCUseActionOnTargetSystem.cs Cleanup unused/redundant dependencies (#38099) 2025-06-06 18:11:52 +02:00
NPCUtilitySystem.cs Medibot doAfter and some other improvements (#32932) 2026-01-20 20:37:51 +00:00