CatStation/Content.Server/Power/EntitySystems
Princess Cheeseballs ef3a0ecc2a
Solutions Refactor Part 1 - Solution Prototypes (#43412)
* Everything except the YAML slop...

* She solution on my manager till I sajfslkahfsjakfhaskjfshajksafhfsakhfasjfas

* another 1000 lines

* fix chem dispenser size

* go my shnelf

* Implicit ass

* rider is being mean for some reason

* dasdas

* borger

* better formatting go!

* clothes/bloodstream

* Cartons

* cups and bottles

* mmm soder

* bar drinks

* Spray bottles and some size tweaks with hindsight

* 99 bottles of beer on the wall I hate YAML

* push that shit

* mmm burger

* Sneed

* sheets

* condiments

* mmm yummy

* fridge yummyfood

* meat...

* sub 300

* burger...

* bready

* let them eat cake

* does she know how to make a grilled cheese?

* pizza pie!

* misc shit

* soup or salad

* Food and drinks, vanquished

* the cubes!!!

* Almost free from YAML...

* fix test fails and some yaml issues

* fix prediction, almost done

* fix all test fails

* remove master merge artifacts and undo autonetworking

* review and compatibility

* graaah

* unfuck master merge I hate github

* merg conflicts

* sfsa

* ehoop

* sadas

* afsafsaasf

* merge conflicts

* fucked up the merge conflicts

* merge conflict is fucked I might need to completely redo this branch

* test fail

* no calcium????

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-04-25 02:00:34 +00:00
..
ActivatableUIRequiresPowerSystem.cs Fix powered machines working unpowered if the panel is open. (#32135) 2024-09-14 01:58:54 +02:00
ApcSystem.cs fix: APC sprites stuck in fully drained states on round start (#42852) 2026-02-09 12:59:43 +00:00
BatteryInterfaceSystem.cs Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
BatterySystem.cs Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
CableMultitoolSystem.cs Predicted internals (#33800) 2025-05-02 18:22:29 +10:00
CableSystem.cs Various system spring cleaning (#36206) 2025-04-16 13:08:22 +02:00
CableSystem.Placer.cs Remove blacklist methods in EntityWhitelistSystem (#40932) 2025-11-24 00:38:08 +00:00
CableVisSystem.cs Cleanup warnings in CableVisSystem (#37738) 2025-05-23 05:22:32 +02:00
ExtensionCableSystem.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
PowerChargeSystem.cs Fix extra dollar sign in admin log for machine toggle (#38961) 2025-07-13 06:57:54 +02:00
PowerMonitoringConsoleSystem.cs Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
PowerNetConnectorSystem.cs Replace Component.OnRemove with ComponentRemove event subscriptions (#21072) 2023-10-17 19:35:36 -07:00
PowerNetSystem.cs Revert "Xenoborg extractor (#42796)" 2026-03-17 00:02:36 +01:00
PowerReceiverSystem.cs Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
PowerStateSystem.cs Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-01-21 04:05:44 +00:00
RiggableSystem.cs Solutions Refactor Part 1 - Solution Prototypes (#43412) 2026-04-25 02:00:34 +00:00
StaticPowerSystem.cs LatheSystem independently of energy (#30148) 2024-07-18 22:29:20 +03:00