CatStation/Content.Shared/Body/Systems/StomachSystem.cs
Princess Cheeseballs ef3a0ecc2a
Solutions Refactor Part 1 - Solution Prototypes (#43412)
* Everything except the YAML slop...

* She solution on my manager till I sajfslkahfsjakfhaskjfshajksafhfsakhfasjfas

* another 1000 lines

* fix chem dispenser size

* go my shnelf

* Implicit ass

* rider is being mean for some reason

* dasdas

* borger

* better formatting go!

* clothes/bloodstream

* Cartons

* cups and bottles

* mmm soder

* bar drinks

* Spray bottles and some size tweaks with hindsight

* 99 bottles of beer on the wall I hate YAML

* push that shit

* mmm burger

* Sneed

* sheets

* condiments

* mmm yummy

* fridge yummyfood

* meat...

* sub 300

* burger...

* bready

* let them eat cake

* does she know how to make a grilled cheese?

* pizza pie!

* misc shit

* soup or salad

* Food and drinks, vanquished

* the cubes!!!

* Almost free from YAML...

* fix test fails and some yaml issues

* fix prediction, almost done

* fix all test fails

* remove master merge artifacts and undo autonetworking

* review and compatibility

* graaah

* unfuck master merge I hate github

* merg conflicts

* sfsa

* ehoop

* sadas

* afsafsaasf

* merge conflicts

* fucked up the merge conflicts

* merge conflict is fucked I might need to completely redo this branch

* test fail

* no calcium????

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-04-25 02:00:34 +00:00

32 lines
1.4 KiB
C#

using Content.Shared.Body.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.Chemistry.EntitySystems;
namespace Content.Shared.Body.Systems;
public sealed class StomachSystem : EntitySystem
{
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
public const string DefaultSolutionName = "stomach";
public bool CanTransferSolution(Entity<StomachComponent?, SolutionManagerComponent?> entity, Solution solution)
{
return Resolve(entity, ref entity.Comp1, logMissing: false)
&& _solutionContainerSystem.ResolveSolution((entity, entity.Comp2), DefaultSolutionName, ref entity.Comp1.Solution, out var stomachSolution)
// TODO: For now no partial transfers. Potentially change by design
&& stomachSolution.CanAddSolution(solution);
}
public bool TryTransferSolution(Entity<StomachComponent?, SolutionManagerComponent?> entity, Solution solution)
{
if (!Resolve(entity, ref entity.Comp1, logMissing: false)
|| !_solutionContainerSystem.ResolveSolution((entity, entity.Comp2), DefaultSolutionName, ref entity.Comp1.Solution)
|| !CanTransferSolution(entity, solution))
return false;
_solutionContainerSystem.TryAddSolution(entity.Comp1.Solution.Value, solution);
return true;
}
}