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* Everything except the YAML slop... * She solution on my manager till I sajfslkahfsjakfhaskjfshajksafhfsakhfasjfas * another 1000 lines * fix chem dispenser size * go my shnelf * Implicit ass * rider is being mean for some reason * dasdas * borger * better formatting go! * clothes/bloodstream * Cartons * cups and bottles * mmm soder * bar drinks * Spray bottles and some size tweaks with hindsight * 99 bottles of beer on the wall I hate YAML * push that shit * mmm burger * Sneed * sheets * condiments * mmm yummy * fridge yummyfood * meat... * sub 300 * burger... * bready * let them eat cake * does she know how to make a grilled cheese? * pizza pie! * misc shit * soup or salad * Food and drinks, vanquished * the cubes!!! * Almost free from YAML... * fix test fails and some yaml issues * fix prediction, almost done * fix all test fails * remove master merge artifacts and undo autonetworking * review and compatibility * graaah * unfuck master merge I hate github * merg conflicts * sfsa * ehoop * sadas * afsafsaasf * merge conflicts * fucked up the merge conflicts * merge conflict is fucked I might need to completely redo this branch * test fail * no calcium???? --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
32 lines
1.4 KiB
C#
32 lines
1.4 KiB
C#
using Content.Shared.Body.Components;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Content.Shared.Chemistry.EntitySystems;
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namespace Content.Shared.Body.Systems;
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public sealed class StomachSystem : EntitySystem
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{
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
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public const string DefaultSolutionName = "stomach";
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public bool CanTransferSolution(Entity<StomachComponent?, SolutionManagerComponent?> entity, Solution solution)
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{
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return Resolve(entity, ref entity.Comp1, logMissing: false)
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&& _solutionContainerSystem.ResolveSolution((entity, entity.Comp2), DefaultSolutionName, ref entity.Comp1.Solution, out var stomachSolution)
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// TODO: For now no partial transfers. Potentially change by design
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&& stomachSolution.CanAddSolution(solution);
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}
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public bool TryTransferSolution(Entity<StomachComponent?, SolutionManagerComponent?> entity, Solution solution)
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{
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if (!Resolve(entity, ref entity.Comp1, logMissing: false)
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|| !_solutionContainerSystem.ResolveSolution((entity, entity.Comp2), DefaultSolutionName, ref entity.Comp1.Solution)
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|| !CanTransferSolution(entity, solution))
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return false;
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_solutionContainerSystem.TryAddSolution(entity.Comp1.Solution.Value, solution);
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return true;
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}
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}
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