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BlackAndWhiteOverlay.cs
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Stop overlays resetting world transforms (#45547)
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2026-10-05 17:43:35 +11:00 |
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BlackAndWhiteOverlaySystem.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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EntityHealthBarOverlay.cs
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Stop overlays resetting world transforms (#45547)
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2026-10-05 17:43:35 +11:00 |
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EquipmentHudSystem.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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ImageOverlay.cs
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Image Overlay for welding masks (#39434)
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2026-09-03 23:33:41 +00:00 |
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ImageOverlaySystem.cs
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Image Overlay for welding masks (#39434)
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2026-09-03 23:33:41 +00:00 |
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NightVisionOverlay.cs
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Stop overlays resetting world transforms (#45547)
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2026-10-05 17:43:35 +11:00 |
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NoirOverlay.cs
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Stop overlays resetting world transforms (#45547)
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2026-10-05 17:43:35 +11:00 |
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NoirOverlaySystem.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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ScreechShockWaveOverlay.cs
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Stop overlays resetting world transforms (#45547)
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2026-10-05 17:43:35 +11:00 |
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ShowCrewIconsSystem.cs
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Make every EntitySystem partial (#45220)
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2026-08-14 18:24:47 +00:00 |
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ShowCriminalRecordIconsSystem.cs
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Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416)
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2026-06-29 21:33:56 +00:00 |
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ShowHealthBarsSystem.cs
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Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416)
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2026-06-29 21:33:56 +00:00 |
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ShowHealthIconsSystem.cs
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Add "new player label" over the head of players joining the game for the first time (#44709)
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2026-09-24 15:34:37 +00:00 |
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ShowJobIconsSystem.cs
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Make every EntitySystem partial (#45220)
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2026-08-14 18:24:47 +00:00 |
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ShowMindShieldIconsSystem.cs
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Mindshield Refactor + Changeling Fake Mindshield (#43864)
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2026-07-30 22:39:13 +00:00 |
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ShowSatiationIconsSystem.cs
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Refactor hunger and thirst systems (#34166)
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2026-08-08 22:44:24 +00:00 |
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ShowSyndicateIconsSystem.cs
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Add "new player label" over the head of players joining the game for the first time (#44709)
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2026-09-24 15:34:37 +00:00 |
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StencilOverlay.cs
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Stop overlays resetting world transforms (#45547)
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2026-10-05 17:43:35 +11:00 |
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StencilOverlay.RestrictedRange.cs
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Fix render target caching in overlays (#40181)
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2025-09-21 17:16:17 +12:00 |
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StencilOverlay.Weather.cs
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Stop overlays resetting world transforms (#45547)
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2026-10-05 17:43:35 +11:00 |
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StencilOverlaySystem.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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ThermalSightOverlaySystem.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |