Фиксы фиксов всякого (#3834)

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KaiserMaus 2026-02-01 00:21:22 +00:00 committed by GitHub
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7 changed files with 18 additions and 17 deletions

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@ -11,5 +11,5 @@ ent-DeathRattleImplanterFreelance = { ent-Implanter }
.suffix = Фриланс, предсмертный хрип
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-ScramImplanterProto = { ent-ScramImplanter }
.suffix = прототип побег
.suffix = прототип побега
.desc = { ent-ScramImplanter.desc }

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@ -206,8 +206,8 @@ uplink-smoke-screen-implanter-name = Имплантер Дымовой Заве
uplink-smoke-screen-implanter-desc = Создает небольшое облако дыма, в котором вы можете скрыться. Можно использовать до трех раз, прежде чем у вас закончится газ.
uplink-creepy-laugh-implanter-name = Имплантер Жуткого Смеха
uplink-creepy-laugh-implanter-desc = Аудиоимплант, воспроизводящий фирменный смех синди-киборга. Раздражает, пугает, стиль гарантирован.
uplink-scram-implanter-proto-name = Имплантер Прототип-Побег
uplink-scram-implanter-proto-desc = Имплант с й зарядом и огромной перезарядкой в 15 минут. Телепортирует вас в крупном радиусе, пытается перенести на свободную клетку, иногда может сбоить. Он точно безопасен?
uplink-scram-implanter-proto-name = Имплантер Прототип-Побега
uplink-scram-implanter-proto-desc = Имплант на 1 заряд и огромной перезарядкой в 15 минут. Телепортирует вас в крупном радиусе, пытается перенести на свободную клетку, иногда может сбоить. Он точно безопасен?
## Ammo Kits and Bundle

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@ -371,8 +371,8 @@
- type: SubGamemodes
rules:
- id: RevolutionarySmugglerStashSpawn
amount: 3
maxAmount: 9
amount: 6
maxAmount: 15
# Sunrise-End
- type: DynamicRuleCost
cost: 200

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@ -145,6 +145,7 @@
- type: Tag
tags:
- DoorBumpOpener
- FootstepSound
# region Mech Pod
- type: entity

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@ -45,7 +45,7 @@
priority: 2
whitelist:
tags:
- MagazineDragunovSP
- MagazineDragunov
gun_chamber:
name: Chamber
startingItem: CartridgeHeavyRifleRFMJ

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@ -1162,7 +1162,7 @@
- type: entity
name: Scrap boarder
description: Rookie raider sent first through the breach. Usually doesnt come back, but makes a great distraction.
description: Rookie raider sent first through the breach. Usually doesnt come back, but makes a great distraction.
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBase, MobPirateSparkEffectBase]
id: MobPirateT1Knife
components:
@ -1632,7 +1632,7 @@
- type: entity
name: Scrap raider
description: Loves guns. Has built as many weapons with his own hands as hes blown up. Armed with an improvised SMG.
description: Loves guns. Has built as many weapons with his own hands as he<EFBFBD>s blown up. Armed with an improvised SMG.
parent: [MobMovementSpeedModifierEVARanged, MobPirateBase]
id: MobPirateT1ScrapSMG
components:
@ -1675,7 +1675,7 @@
name: Scrap Automatic
parent: [MobMovementSpeedModifierEVARanged, MobPirateBase]
id: MobPirateT1ScrapRifle
description: In a team where everyone is armed with whatever they could grab, he picked up a rifle — at least it used to be one…
description: In a team where everyone is armed with whatever they could grab, he picked up a rifle <EFBFBD> at least it used to be one<6E>
components:
- type: Loadout
prototypes:
@ -1724,7 +1724,7 @@
name: Scrap raider
parent: [MobMovementSpeedModifierEVARanged, MobPirateBase]
id: MobPirateT1SMG
description: In a team where everyone is armed with whatever they could grab, he picked up a rifle — at least it used to be one…
description: In a team where everyone is armed with whatever they could grab, he picked up a rifle <EFBFBD> at least it used to be one<6E>
components:
- type: Loadout
prototypes:
@ -2129,7 +2129,7 @@
- type: entity
name: pirate breacher
description: A boarding team member armed with a sledgehammer, capable of breaking through an airlock — or someones skull.
description: A boarding team member armed with a sledgehammer, capable of breaking through an airlock <EFBFBD> or someone<6E>s skull.
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBaseT2Melee]
id: MobPirateT2Sledgehammer
components:
@ -2485,7 +2485,7 @@
- type: entity
name: Shrap'nel Thunder
description: Turns everything into cheese with holes. Claims that shrapnel is just another form of art.
description: Turns everything into cheese with holes. Claims that <EFBFBD>shrapnel is just another form of art.
parent: [MobMovementSpeedModifierEVARanged, MobPirateBaseT2Ranged]
id: MobPirateT2Grapeshot
components:
@ -3136,7 +3136,7 @@
- type: entity
name: Scrapshade
description: Boo! Scared? Dont worry, I wont hurt you.
description: Boo! Scared? Don<EFBFBD>t worry, I won<6F>t hurt you.
parent: MobPirateT3DMR
id: MobPirateT3Infiltrator
components:
@ -3539,7 +3539,7 @@
- type: entity
name: Privateer grenadier
description: Covered in fireworks and explosives. Hasnt heard of safety regulations or just ignores them loudly.
description: Covered in fireworks and explosives. Hasn<EFBFBD>t heard of safety regulations or just ignores them loudly.
parent: [MobMovementSpeedModifierEVARanged, MobPirateBaseT3Ranged]
id: MobPirateT3Grenadier
components:
@ -3622,7 +3622,7 @@
# region Tier 1-3 Boss
- type: entity
name: Captain Rustfist
description: An old salvage veteran, more metal than man. His fists creak, his armors held together by bolts and faith, and if he swings at you, its best to play dead and hope he buys it.
description: An old salvage veteran, more metal than man. His fists creak, his armor<EFBFBD>s held together by bolts and faith, and if he swings at you, it<69>s best to play dead and hope he buys it.
parent: [MobHostileBossBase, MobPirateBase, MobPirateSparkEffectBase]
id: MobPirateT1Boss
components:

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@ -20,7 +20,7 @@
<GuideEntityEmbed Entity="WiredDetonator" Caption="" Scale="2"/>
</Box>
<Box>
2. Проложите взрывной шнур по полу в месте где вы ходите создать контролируемый взрыв для разрушения. Взрыв мощный чтобы проломить стену, но достаточно небольшого радиуса дабы не задеть вас.
2. Проложите взрывной шнур по полу в месте где вы хотите создать контролируемый взрыв для разрушения. Взрыв мощный, чтобы проломить стену, но достаточно небольшого радиуса дабы не задеть вас.
</Box>
<Box>
<GuideEntityEmbed Entity="CableDet" Caption="" Scale="1.5"/>
@ -35,4 +35,4 @@
<GuideEntityEmbed Entity="CableDet" Caption="" Scale="1.5"/>
</Box>
3. Активируйте заранее таймер-триггер для подрыва связки и прикрепите его к напольному шнуру либо прикрепите готовый детонатор с иными типами трикеров заранее и взорвите на удалении.
3. Активируйте заранее таймер-триггер для подрыва связки и прикрепите его к напольному шнуру либо прикрепите готовый детонатор с иными типами триггеров заранее и взорвите на удалении.