SplikZerys
27ee3abaa8
Revert "Proton ( #420 )"
...
This reverts commit 939249a3
2024-10-02 09:05:30 +03:00
pacable
939249a38b
Proton ( #420 )
...
* Proton-1 finished!
Signed-off-by: pacable <igor.mamaev1@gmail.com>
* fix
Signed-off-by: pacable <igor.mamaev1@gmail.com>
---------
Signed-off-by: pacable <igor.mamaev1@gmail.com>
2024-09-30 16:15:53 +03:00
VigersRay
47cdabdaed
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Shared/StatusEffect/StatusEffectsSystem.cs
# Resources/Audio/Effects/attributions.yml
# Resources/Locale/en-US/_strings/anomaly/inner_anomaly.ftl
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Entities/Mobs/Species/base.yml
# Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
# Resources/ServerInfo/Guidebook/Service/FoodRecipes.xml
2024-09-19 16:09:00 +03:00
Tayrtahn
94ad76fd07
Fix Set Outfit command/verb ( #29672 )
...
* Filter Set Outfit menu to exclude loadout sets
* Apply loadouts to job outfits
* Use appropriate species for Urists
* squishy
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-09-19 18:02:37 +10:00
Rinary
64f1aed90c
Большие изменения ( #345 )
...
* init
* мать масштаба тарабанил
* fix
* upd
* upd
* upd
* upd
* upd
* console spam fix
* hohohohohohohooooonkeeeeeeeeeeeeeerrrrrrrrrrrsssssssss........
* fix
* fix
* upd
* upd
* some fixes
* fix
* upd
* upd translation for steal obj
* teg translate
* upd
* fix locale + add advertisements
* translate configurator
* Fully translate
* upd
* Я манал это переводить, позже переведу
* upd en-US
* fix Linter
* upd
* fix
* upd
* fix
* fix
* fix
* Возврат ПНТ
* remove agent non silent equipment
* add acid to uplink
* carrySystem new popups
* fix
* fix
* fix disease locale
* add Disease Guide
* upd locale
* upd
* Revert "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc"
This reverts commit 4130d241fc47fb80924c0dd3b9c9a2db85af8a25, reversing
changes made to 30abf7341ecce404f61f64e2000ad327964fcb00.
* Revert "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc"
This reverts commit 4e5a50d21c29be8482f31e49db253b1ed17a0ae4, reversing
changes made to 449cd7bfd50f29eb653e68ba60e3f0b9310f0443.
* Revert "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc"
This reverts commit a4679665ef441d4b63a92dc3c4e217e2cdedbc16, reversing
changes made to a80ef96cfbbc3cc737045e41a2f063a0910bf1ce.
* Revert "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc"
This reverts commit 94f585756bb27d10a1be7fab1f340d79b7c0a213, reversing
changes made to 906d18a3f66eaed73f3a894d70971872904fad4e.
* Revert "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc"
This reverts commit d0a7c6436ba5c175b0e00d69f495ba51f9aac645, reversing
changes made to e7933332274b336af1fc2a960264bc546c95d208.
# Conflicts:
# Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
# Resources/Prototypes/Roles/Jobs/departments.yml
* fix
* upd
* upd
* Reapply "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc"
This reverts commit 042a3f112bbc32a622108475ac28081eb0bbbf9f.
# Conflicts:
# Content.Server/Dragon/DragonRiftSystem.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
# Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs
# Content.Server/Spawners/EntitySystems/ContainerSpawnPointSystem.cs
# Content.Server/Zombies/ZombieSystem.cs
# Content.Server/_Sunrise/NPCSleep/NPCSleepSystem.cs
# Resources/Changelog/Changelog.yml
# Resources/Locale/en-US/_strings/store/uplink-catalog.ftl
# Resources/Prototypes/Catalog/VendingMachines/Inventories/secdrobe.yml
# Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
# Resources/Prototypes/Entities/Clothing/Head/helmets.yml
# Resources/Prototypes/Entities/Mobs/Player/silicon.yml
# Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
# Resources/Prototypes/Entities/Stations/base.yml
# Resources/Prototypes/Loadouts/Jobs/Security/security_officer.yml
# Resources/Prototypes/Loadouts/loadout_groups.yml
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/core.yml
# Resources/Prototypes/Maps/fland.yml
# Resources/Prototypes/Maps/marathon.yml
# Resources/Prototypes/Maps/meta.yml
# Resources/Prototypes/Maps/packed.yml
# Resources/Prototypes/Roles/Jobs/departments.yml
# Resources/Prototypes/Store/categories.yml
# Resources/ServerInfo/Guidebook/Engineering/PortableGenerator.xml
# Resources/ServerInfo/Guidebook/Security/Defusal.xml
# Resources/ServerInfo/Guidebook/Security/Forensics.xml
# Resources/migration.yml
* Reapply "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc"
This reverts commit 2860e1d217a71be0c29684e020b2278c3f08685f.
# Conflicts:
# Resources/Changelog/Changelog.yml
* Reapply "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc"
This reverts commit 0dc7ea17e23d844ce93118db7812b844e36dda4f.
# Conflicts:
# Resources/Changelog/Changelog.yml
# Resources/Prototypes/Hydroponics/randomMutations.yml
* Reapply "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc"
This reverts commit 439926b3c60e95cc2e701d84a032b17471a7c18e.
* Reapply "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc"
This reverts commit 14160ab99909bf6b6f996f415d9dcfd5d4addbba.
# Conflicts:
# Resources/Changelog/Changelog.yml
* fix
* upd
* upd uplink
* upd
* fix linter
2024-09-16 19:05:38 +03:00
VigersRay
aa38c32b65
upstream
2024-09-16 12:40:23 +03:00
Winkarst
88dcc831c1
Remove calls to FormattedMessage obsolete methods ( #31706 )
...
* Remove FormattedMessage obsolete methods
* Oops
2024-09-01 13:00:53 +02:00
VigersRay
9328f4d9cb
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Client/Lobby/UI/Loadouts/LoadoutWindow.xaml.cs
# Content.Server/Connection/ConnectionManager.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Server/Shuttles/Systems/ArrivalsSystem.cs
# Content.Server/Shuttles/Systems/DockingSystem.Shuttle.cs
# Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Content.Shared/Chat/SharedChatSystem.cs
# Content.Shared/UserInterface/ActivatableUIComponent.cs
# Resources/Prototypes/Datasets/Names/ai.yml
# Resources/Prototypes/Datasets/adjectives.yml
# Resources/Prototypes/Datasets/verbs.yml
# Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
# Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
# Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
# Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml
# Resources/Prototypes/Entities/Stations/base.yml
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/Prototypes/Maps/bagel.yml
# Resources/Prototypes/Roles/Jobs/Science/borg.yml
# Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
# Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/icon.png
# Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/meta.json
# Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
# Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
# Resources/Textures/Structures/Wallmounts/barsign.rsi/officerbeersky.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/anomaly.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/meta.json
# SpaceStation14.sln
2024-08-28 19:12:01 +03:00
Rinary
520aac8a6f
Опять Перевод/Фиксы ( #320 )
...
* init
* some upd
* upd
* upd
* fix
* Update southern.ftl
* fix
2024-08-28 18:15:49 +03:00
eoineoineoin
8ffae8d313
Scale text in admin player overlay ( #31503 )
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* Scale text in admin player overlay
Fixes #30040
* Feedback from PR - get UI scale through root window
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2024-08-27 16:43:47 +02:00
metalgearsloth
a89d4c750b
Power stuff ( #31314 )
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* Power stuff
- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.
* big update
* boing
2024-08-25 22:18:42 +10:00
VigersRay
a741ff4195
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-08-18 01:15:36 +03:00
Milon
a4b0bef12c
add confirmation to the delete button in objects tab ( #30946 )
...
ui shitcode
2024-08-17 12:05:17 -04:00
VigersRay
ff29e78e72
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTab.xaml.cs
# Content.Client/Chat/Managers/ChatManager.cs
# Content.Server/Administration/Systems/AdminSystem.cs
# Content.Server/Chat/Managers/ChatManager.cs
# Content.Server/Ghost/Roles/GhostRoleSystem.cs
# Content.Server/Zombies/ZombieSystem.Transform.cs
# Content.Shared/Administration/PlayerInfo.cs
2024-08-15 22:54:40 +03:00
Errant
40b9fd4ea3
Namespace cleanup around Mind Roles ( #30965 )
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* namespaces
* Comment does not need a semicolon
---------
Co-authored-by: Vasilis <vascreeper@yahoo.com>
2024-08-15 20:26:57 +02:00
VigersRay
f07eec269d
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Resources/Prototypes/Catalog/Fills/Lockers/security.yml
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/Prototypes/Entities/Structures/Machines/nuke.yml
2024-08-15 21:11:15 +03:00
IgorAnt028
84f9dd0f0b
Fix false and true in player-panel.ftl ( #31043 )
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Fix false and true in player-panel
Add a new True string
2024-08-15 18:00:56 +03:00
Rinary
05aeb44b14
[RU] Полный перевод ( #236 )
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* init
* fax translate
* translate
* translate cargo panel
* road map translate
* Fix cargo panel | fix bot craft translate
* fix, steal objectives translate
* do not break my not localized fax!
* fix
* radio guide translate
* Better DefaultRules
* Translate Criminal Records
* Space luw fully translate excluding CrimeList(need to rework)
* Some Guidebook translate
* Перевод глоссария, некоторые термины были переписанны под РУ комьюнити игры, некоторые к сожелению остались прежними
* Fix
* fix, translate
* Обновил структуру SpeakOnUIClosed, пофиксил перевод автоматов
* update and fix
* fully translate
* fix
* not fail but warn
* fix
* fix2
* фикс уже переведённого дерьма от корвахов
* Добавил термин подов в глоссарий
* roles translate fix
* Сикей в глоссарий
* Delete Resources/Locale/ru-RU/_sunrise/info/character-info.ftl
* remove cluster from pool
* new translation
* fully translate borgs
* some fixes
* Mr.Chang moment
* upd
* upd
* upd
* hotfix
* big fix
* fix some hardcode lang
* oh no shitcode language
* some translation
* some actions| admin commands translate start
* some new translation
* fully translate commands | figurines | chat-repo
* upd
* second upd
* upd
* start translating items
* some fixes
* translate wackpack
Из-за игры слов, я не смог нормально интерпритировать это дерьмо, так что пусть будет так, да теряется смысл и смешинка, но извините, я не смог как-то придумать игру слов
* translate
* debug translate
* upd
* Актуализация всего перевода
* fix
* fix
* upd
* some fixes | guns to his folders
* upd
* upd
* upd
* upd
* upd
* upd
* Перевод меток атмоса
* Последние коррективы
* fix
* some hardcode localization fix
* fix
* some fixes
* stats entry fully translate
* upd
* some fixes
* translate server side stats entry
* fix
* fix
* fix2
* fix
* upd
* upd
* fix
* holly shit
* fix
* totaly feed
* upd
* upd
* fix
* upd
* init
* upd
* upd
* access in prototypes
* Sunrise comments on code
* my bad
* я даун
2024-08-14 21:44:32 +03:00
VigersRay
67c8ba2471
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTab.xaml.cs
# Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTabEntry.xaml
# Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTabEntry.xaml.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/Clothing/Components/GloveHeatResistanceComponent.cs
# Content.Server/Light/EntitySystems/PoweredLightSystem.cs
# Content.Server/Medical/HealthAnalyzerSystem.cs
# Content.Server/Medical/SuitSensors/SuitSensorComponent.cs
# Content.Server/StationEvents/Events/MeteorSwarmSystem.cs
# Content.Server/StationEvents/Events/StationEventSystem.cs
# Content.Shared/Actions/SharedActionsSystem.cs
# Content.Shared/Interaction/SharedInteractionSystem.cs
# Resources/Prototypes/AlertLevels/alert_levels.yml
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Catalog/Fills/Lockers/misc.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/engivend.yml
# Resources/Prototypes/Datasets/Names/fortunes.yml
# Resources/Prototypes/Datasets/ion_storm.yml
# Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
# Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
# Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml
# Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
# Resources/Prototypes/Entities/Objects/Fun/pai.yml
# Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
# Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/Prototypes/GameRules/events.yml
# Resources/Prototypes/Loadouts/Jobs/Science/research_director.yml
# Resources/Prototypes/Recipes/Lathes/clothing.yml
# Resources/Prototypes/game_presets.yml
# Resources/Prototypes/secret_weights.yml
# Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
# Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET-vox.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/meta.json
# Resources/Textures/Clothing/Mask/ert.rsi/meta.json
# Resources/Textures/Clothing/Mask/joy.rsi/meta.json
# Resources/Textures/Clothing/Mask/squadron.rsi/meta.json
# Resources/Textures/Clothing/Neck/Cloaks/cmo.rsi/equipped-NECK.png
# Resources/Textures/Clothing/Neck/Cloaks/cmo.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/inhand-right.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Objects/Specific/Hydroponics/aloe.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/apple.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/cannabis.rsi/produce.png
# Resources/Textures/Objects/Tools/crowbar.rsi/meta.json
# Resources/Textures/Objects/Tools/crowbar.rsi/red-icon.png
# Resources/Textures/Objects/Tools/crowbar.rsi/red-storage.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/base.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/broken.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/burned.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/empty.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/glow.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/meta.json
# Resources/migration.yml
2024-08-14 19:55:44 +03:00
nikthechampiongr
dcc11873f9
Fix permission check for whitelists in player panel ( #30948 )
2024-08-12 18:25:31 -05:00
nikthechampiongr
d1a60fafe7
Implement a playerpanel ( #30238 )
...
* Basic structure for the player panel ui
* Ensure basic functionality
Player panel now receives and displays basic info
* Make whitelistcommands accept user ids
* Make PlayerPanel use GUIDs where possible
* Add functionality to most playerpanel buttons
* Implement remaining playerpanel features
* Localize everything
* Finish up
* Put command arguments in quotes
I am not sure if it's even possible to have something like a space in
them considering they are guids and usernames but sure why not
* Make playerpanel a verb
* Add Logs button to player panel
* Change Notesbutton text and make whitelistbutton a confirmtion button
* Add freeze button that does not mute the player
* Add sharedconnections counter to playerpanel
* Make the playetime format clearer
* Allow for copying of the a player's username
* Do minor cleanup
* Rearrange buttons
* Fix unfreeze button not updating
* Fix wrong localisation text
* "Fix" the same role ban counting multiple times
The way rolebans are stored is horrible.
As such if you ban someone from a departmenrt or something
role bans are individually placed for every role.
The only way I found to distinguish them is the bantime.
This is horrible but I do not want to rewrite how all the bans are
stored right now.
* Add Delete and Rejuvenate buttons to player panel
By popular demand
* Marginally improve ui
* Add logs
* review update
* Fix verb
* Fix double notes
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-08-09 15:33:25 +10:00
Vigers Ray
bd51cf330b
Teleport and delete buttons in objects tab. ( #28914 )
...
* Тыкнул и нету ЦК
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-08-08 21:00:08 +10:00
VigersRay
c0ee7e3cc9
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# .github/PULL_REQUEST_TEMPLATE.md
# Content.Client/Lobby/LobbyUIController.cs
# Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs
# Content.Client/Players/PlayTimeTracking/JobRequirementsManager.cs
# Content.Server/Administration/Systems/BwoinkSystem.cs
# Content.Server/IoC/ServerContentIoC.cs
# Content.Server/Players/PlayTimeTracking/PlayTimeTrackingSystem.cs
# Content.Server/Shuttles/Systems/ArrivalsSystem.cs
# Content.Shared/Preferences/Loadouts/LoadoutPrototype.cs
# Content.Shared/Roles/JobRequirements.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Catalog/Fills/Lockers/security.yml
# Resources/Prototypes/Entities/Mobs/Species/base.yml
# Resources/Prototypes/Loadouts/Jobs/Cargo/cargo_technician.yml
# Resources/Prototypes/Loadouts/Jobs/Cargo/quartermaster.yml
# Resources/Prototypes/Loadouts/Jobs/Civilian/bartender.yml
# Resources/Prototypes/Loadouts/Jobs/Civilian/botanist.yml
# Resources/Prototypes/Loadouts/Jobs/Civilian/chaplain.yml
# Resources/Prototypes/Loadouts/Jobs/Civilian/chef.yml
# Resources/Prototypes/Loadouts/Jobs/Civilian/janitor.yml
# Resources/Prototypes/Loadouts/Jobs/Civilian/lawyer.yml
# Resources/Prototypes/Loadouts/Jobs/Civilian/librarian.yml
# Resources/Prototypes/Loadouts/Jobs/Civilian/mime.yml
# Resources/Prototypes/Loadouts/Jobs/Civilian/passenger.yml
# Resources/Prototypes/Loadouts/Jobs/Command/captain.yml
# Resources/Prototypes/Loadouts/Jobs/Command/head_of_personnel.yml
# Resources/Prototypes/Loadouts/Jobs/Engineering/atmospheric_technician.yml
# Resources/Prototypes/Loadouts/Jobs/Engineering/chief_engineer.yml
# Resources/Prototypes/Loadouts/Jobs/Engineering/station_engineer.yml
# Resources/Prototypes/Loadouts/Jobs/Engineering/technical_assistant.yml
# Resources/Prototypes/Loadouts/Jobs/Medical/chemist.yml
# Resources/Prototypes/Loadouts/Jobs/Medical/chief_medical_officer.yml
# Resources/Prototypes/Loadouts/Jobs/Medical/medical_doctor.yml
# Resources/Prototypes/Loadouts/Jobs/Medical/medical_intern.yml
# Resources/Prototypes/Loadouts/Jobs/Medical/paramedic.yml
# Resources/Prototypes/Loadouts/Jobs/Science/research_director.yml
# Resources/Prototypes/Loadouts/Jobs/Science/scientist.yml
# Resources/Prototypes/Loadouts/Jobs/Security/detective.yml
# Resources/Prototypes/Loadouts/Jobs/Security/head_of_security.yml
# Resources/Prototypes/Loadouts/Jobs/Security/security_cadet.yml
# Resources/Prototypes/Loadouts/Jobs/Security/security_officer.yml
# Resources/Prototypes/Loadouts/Jobs/Security/warden.yml
# Resources/Prototypes/Loadouts/Miscellaneous/trinkets.yml
# Resources/Prototypes/Recipes/Lathes/medical.yml
# Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
# Resources/Prototypes/Roles/Jobs/Command/captain.yml
# Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml
# Resources/Prototypes/Roles/Jobs/Engineering/chief_engineer.yml
# Resources/Prototypes/Roles/Jobs/Medical/chief_medical_officer.yml
# Resources/Prototypes/Roles/Jobs/Science/research_director.yml
# Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
# Resources/Textures/Clothing/Mask/sadmime.rsi/meta.json
# Resources/Textures/Clothing/Mask/scaredmime.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coat.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatatmos.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcargo.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatce.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcentcom.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatchem.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcmo.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatengi.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatgen.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coathop.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coathos.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coathydro.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatjani.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatmed.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatmime.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatminer.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatparamed.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatqm.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatrd.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatrobo.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatsci.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatsec.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatviro.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json
# Resources/Textures/Structures/Power/apc.rsi/base.png
# Resources/Textures/Structures/Power/apc.rsi/broken.png
# Resources/Textures/Structures/Power/apc.rsi/display-charging.png
# Resources/Textures/Structures/Power/apc.rsi/display-full.png
# Resources/Textures/Structures/Power/apc.rsi/display-lack.png
# Resources/Textures/Structures/Power/apc.rsi/display-remote.png
# Resources/Textures/Structures/Power/apc.rsi/emag-unlit.png
# Resources/Textures/Structures/Power/apc.rsi/frame.png
# Resources/Textures/Structures/Power/apc.rsi/static.png
2024-08-05 17:22:05 +03:00
Plykiya
c5b887fb4e
Gets rid of all leftover usages of IEyeManager.CurrentMap ( #30022 )
...
* Gets rid of all leftover usages of CurrentMap
* args works
* reverty
* skill issue
---------
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-05 13:16:47 +10:00
Repo
a2f27f956a
Fix Bwoink Player sorting again.... ( #30580 )
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Keep players that have had messages in the round at the top
2024-08-02 13:58:00 -05:00
VigersRay
9e34201423
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-07-31 21:36:42 +03:00
Repo
b784edb758
Fix aHelp menu sorting ( #30518 )
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* Keep Pinned status through player status changes.
* Fix filtering to be admin optimal.
2024-07-31 11:58:31 +10:00
VigersRay
31b2d24e30
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Shared/MagicMirror/MagicMirrorComponent.cs
# Resources/Prototypes/Catalog/Fills/Lockers/misc.yml
# Resources/Prototypes/Entities/Stations/base.yml
# Resources/Textures/Clothing/Head/Hats/beret_security.rsi/equipped-HELMET-hamster.png
# Resources/Textures/Clothing/Head/Hats/beret_security.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hats/beret_security.rsi/icon.png
# Resources/Textures/Clothing/Head/Hats/beret_security.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Hats/beret_security.rsi/inhand-right.png
# Resources/Textures/Clothing/Head/Hats/beret_security.rsi/meta.json
# Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/icon.png
# Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/inhand-right.png
# Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/inhand-right.png
# Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/inhand-right.png
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/icon.png
# Resources/migration.yml
2024-07-31 03:54:09 +03:00
Repo
a72445c419
aHelp fixes and improvements ( #28639 )
...
* Clear search criteria on loading aHelp window
* Pinning technology.
* Relay to aHelp window and discord if a user disconnect/reconnect
* Fix pinning localization
* Log disconnect, reconnects, bans to relay and admin in aHelp
* Drop to 5min to hold active conversations
* Update Content.Server/Administration/Systems/BwoinkSystem.cs
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
* discord text styling if diconnect,reconnect,banned message.
* Pin icons instead of text
* Better Icons
* space
* Move button generation in to its own XAML
* List entry control
* Fix spaces
* Remove from active conversations on banned
* Discord if else block cleanup
* Better pin icons
* Move icons to stylesheet styleclass
* Better field order.
* PR review fixes
* fixes
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-07-30 18:28:32 +10:00
VigersRay
d2c1a1df88
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTab.xaml.cs
# Content.Client/Power/PowerMonitoringWindow.xaml.cs
# Content.Client/SurveillanceCamera/UI/SurveillanceCameraMonitorBoundUi.cs
# Content.Client/VoiceMask/VoiceMaskBoundUserInterface.cs
# Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs
# Content.IntegrationTests/Tests/GameRules/NukeOpsTest.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/GameTicking/GameTicker.RoundFlow.cs
# Content.Server/Ghost/Roles/GhostRoleSystem.cs
# Content.Server/Players/PlayTimeTracking/PlayTimeTrackingSystem.cs
# Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs
# Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
# Resources/ServerInfo/Guidebook/Mobs/SlimePerson.xml
# Resources/Textures/Structures/Walls/mining.rsi/meta.json
2024-07-22 04:16:05 +03:00
Cojoke
b57174007c
Remove all Assigned Values that are Never Used ( #30110 )
...
Remove all Assigned Values that are never used
2024-07-18 20:22:23 -04:00
Vigers Ray
1d7a75070c
Roadmap ( #188 )
...
* Копипаст смуглефа
* Дорожная карта санрайза
* Мелкие фиксы
* Небольшие фиксы
---------
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2024-07-12 04:13:29 +03:00
VigersRay
30458496b6
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Server/Chat/Systems/AnnounceOnSpawnSystem.cs
# Content.Server/Chat/Systems/ChatSystem.cs
2024-07-12 00:55:20 +03:00
Winkarst-cpu
bb67364900
Better admin note popups text visibility ( #29909 )
...
* Better admin note popup text visibility
* Bring buttons closer to the border
2024-07-12 00:03:21 +10:00
Chief-Engineer
6371a04621
Fix baby jail ( #29896 )
...
* Revert "Revert Baby Jail (#29891 )"
This reverts commit 24a2866747 .
* the fix
2024-07-11 15:14:01 +10:00
Vasilis
24a2866747
Revert Baby Jail ( #29891 )
...
* Revert "SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763 )"
This reverts commit 3ceb92a0c4 .
* Revert configs
* Oops
2024-07-11 10:33:47 +10:00
VigersRay
06dcab6a05
Фиксы спонсорки
2024-07-01 17:24:00 +03:00
VigersRay
ff394987f4
Обнова спонсорки
2024-07-01 17:03:24 +03:00
VigersRay
60cbcb2e9d
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTab.xaml.cs
# Content.Client/Entry/EntryPoint.cs
# Content.Client/IoC/ClientContentIoC.cs
# Resources/migration.yml
2024-06-28 07:56:45 +03:00
Repo
4a728fa3c6
Fix Admin Object tab sorting and search - Part 2 ( #28681 )
...
* admin Object tab sorting and searchable
* Fix for showing disconnected players on player admin tab
* Fix namespace and search bar location.
* Change linq to loop.
* No more Linq to sort
* Fix item click vv menu
* Added refresh button and refresh on opening tab.
* Clear spaces.
* Move tab magic numbers to enums
* Get rid of old unused xaml
* Fix code style issues and button event type.
* Merge in baby jail
* More style cleanup and move cast around.
* Make the localization a little more easy to read, same loc var names.
* Missed Loc for label
* Fix class field order
* Over zelous delete.
* Small updates.
* Min syntax issues fix
2024-06-28 13:32:57 +10:00
VigersRay
8fedc6f64a
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# .github/CODEOWNERS
# Content.Client/Options/UI/Tabs/AudioTab.xaml
# Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
# Content.Shared/Preferences/Loadouts/RoleLoadout.cs
# Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
# Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
# Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
# Resources/Prototypes/Loadouts/role_loadouts.yml
# Resources/Prototypes/SoundCollections/NukeMusic.yml
# Resources/Prototypes/lobbyscreens.yml
# Resources/migration.yml
2024-06-23 21:07:25 +03:00
MetalSage
061c1f520c
Admin UI localization ( #29340 )
...
admin ui localization
Co-authored-by: MetalSage <metalsage.official@gmail.com>
2024-06-22 23:05:33 +10:00
VigersRay
aa156c2c86
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Shared/Preferences/Loadouts/Effects/SpeciesLoadoutEffect.cs
# Content.Shared/Preferences/Loadouts/RoleLoadout.cs
2024-06-15 21:05:02 +03:00
nikthechampiongr
9dc9e22d13
Bwoink fix ( #28899 )
...
* Fix incorrect usage of loc string
* Make it so you can no longer ahelp someone who is no longer selected
2024-06-15 04:25:42 -07:00
LankLTE
bb61191b24
Set ahelp new player icon to use minutes, not seconds ( #29014 )
...
Replace seconds with minutes
2024-06-15 16:35:34 +10:00
Vigers Ray
d63632c81c
Кнопки удаления и телепорта в панели гридов
2024-06-11 04:52:26 +03:00
Hannah Giovanna Dawson
1bb9d9451f
Panic Bunker uses minutes not hours ( #28805 )
...
* Panic Bunker uses minutes not hours
* Fixing an instance of hours
2024-06-09 22:45:47 +02:00
Hannah Giovanna Dawson
3ceb92a0c4
SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) ( #28763 )
2024-06-09 14:58:10 -04:00
Leon Friedrich
8d52f6b617
Fix admin menu objects list ( #28787 )
2024-06-09 09:51:02 -04:00
Repo
039fd932b2
Fix Admin Object tab sorting and search ( #28609 )
2024-06-06 02:41:11 -04:00