fish-station/Content.Shared/_Sunrise/PlayerCache/MsgPlayerCacheRequest.cs

18 lines
479 B
C#

using Lidgren.Network;
using Robust.Shared.Network;
using Robust.Shared.Serialization;
namespace Content.Shared._Sunrise.PlayerCache;
public sealed class MsgPlayerCacheRequest : NetMessage
{
public override MsgGroups MsgGroup => MsgGroups.EntityEvent;
public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
{
}
public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
{
}
}