* refactored storagefill component to allow for random items, amount, and conditional exclusion * i fudged it * yaml for the already deleted filler components * ignoredcomponents & janifill * remainder of toolboxes done * emergencyclosetfill * really makes you think * it DOES really make you think * orGroup * exp111 suggestions * last touches * isNullOrEmpty |
||
|---|---|---|
| .. | ||
| Clothing | ||
| RCD | ||
| Storage | ||
| DiceComponent.cs | ||
| FireExtinguisherComponent.cs | ||
| FloorTileItemComponent.cs | ||
| ToysComponent.cs | ||