fish-station/Content.Shared
ShadowCommander 037a7d7d3d
Fix pulling a new entity when already pulling an entity (#26499)
Fix pulling when already pulling

The TryStopPull were failing due to wrong arguments provided.
Replacing the virtual item in hand with a different pull was failing due to the hand not being cleared.

Fix stop pulling checks that had the wrong variables provided.

VirtualItems are already queue deleted at the end of HandleEntityRemoved.
2024-04-13 11:36:05 -04:00
..
Access dirty after calling SetAccesses (#26849) 2024-04-09 09:17:31 -04:00
ActionBlocker Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
Actions Add stacktrace to action error logs (#26486) 2024-03-28 12:16:13 +11:00
Administration Add stealthmins (#26263) 2024-03-24 10:39:53 -05:00
Advertise Separate "thank you" messages from general ads (#25867) 2024-03-28 17:46:26 +11:00
Alert Alerts crash fix (#26602) 2024-04-06 00:49:44 +02:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame Refactor AME to use ItemSlot for Fuel (#25558) 2024-02-29 16:44:28 -05:00
Anomaly Increase time inbetween anomaly pulses (#26677) 2024-04-02 23:15:57 -04:00
Antag Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
APC Resolves ApcVisualizer is Obsolete (#13898) 2023-05-07 22:17:29 -04:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
Audio Use entity queries in ambient sound & power receiver systems (#26410) 2024-03-24 17:52:05 -07:00
BarSign Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed prevent placing dead bodies in cryostorage (#26810) 2024-04-08 13:07:23 +10:00
Beeper Fixing performance issue with Proximity Detector (#23557) 2024-01-06 17:04:33 -08:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Fix shield absorbing asphyxiation damage (#25972) 2024-03-11 12:55:19 +11:00
Body Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
Burial Fix grave digging sound indefinitely playing if dug by aghost. (#26420) 2024-03-31 19:49:46 +11:00
Cabinet Fix item cabinet's visual state desyncing when toggled by a different client in view (#22759) 2023-12-20 11:38:03 +11:00
Camera Remove SharedEye (but content) (#19481) 2023-09-11 16:15:23 +10:00
CardboardBox Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Cargo Skipping bounties (#26537) 2024-04-09 18:18:07 -04:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
CCVar Revert "Game server api" (#26871) 2024-04-10 14:19:32 +02:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Improved RCDs (#22799) 2024-03-30 23:29:47 -05:00
Chasm Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Chat Make typing indicator shaded (#26678) 2024-04-02 22:12:47 -04:00
Chemistry scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
Climbing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Cloning Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Clothing Fix random clothing slots being able to hide character's nose and hair (#26708) 2024-04-04 02:35:44 -06:00
Cluwne Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CombatMode Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Communications -fixed Broadcast button never enabling (#26750) 2024-04-05 13:29:21 -04:00
Computer
Configurable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Construction Infinity books (#25840) 2024-04-01 14:00:10 -07:00
ContainerHeld AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Containers Fix itemslots swapping (#25634) 2024-03-30 14:31:47 +11:00
Conveyor Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Coordinates Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Crayon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords Criminal record hud icons (#25192) 2024-03-11 14:12:52 +11:00
Cuffs Minor cleanup of cuffablesystem (#26434) 2024-03-26 15:15:08 -04:00
Damage Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Dataset Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Decals Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Defusable Hardbombs & Defusables (#15380) 2023-09-11 18:42:38 -07:00
Destructible Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-23 18:59:09 -04:00
DeviceLinking Unify Content's EntitySystem logging (#26216) 2024-03-18 07:30:27 +11:00
DeviceNetwork Create DeviceNetworkJammerComponent & System as a general way for entities to act as jammers (#26342) 2024-03-24 21:59:16 -04:00
Devour Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Dice Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Directions
Disposal Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
DoAfter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Doors Add door electronics access configuration menu (#17778) 2024-04-01 17:06:13 +11:00
DragDrop Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Dragon Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrawDepth Cobwebs (#19623) 2023-09-09 23:37:56 -04:00
Drugs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Drunk Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Emag Fix borg becoming emag immune if emag attempted with panel closed. (#23729) 2024-01-10 17:01:38 -05:00
Emoting Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Emp Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Ensnaring Fix bola stam damage, bring back old construction requirements (#21340) 2023-10-29 18:27:43 -04:00
EntityList Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Entry Add a way for bulk abstracting prototypes (#24140) 2024-01-16 21:39:14 -08:00
Eui Fix error when the client gets an Eui state message before its open message (#23610) 2024-01-14 20:18:45 +11:00
Examine Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Explosion combine same-tile explosions in the same tick (#25664) 2024-03-30 10:46:05 +11:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Fax Fax machines can print from text file (#23262) 2024-02-14 12:14:51 +11:00
FixedPoint Solution precision fixes (#25199) 2024-02-16 16:54:27 -07:00
Flash Shadow anomaly returns (#24629) 2024-02-13 17:12:32 -05:00
Fluids Stop mop buckets from spilling when you push them (#26706) 2024-04-04 02:39:54 -06:00
Foldable Flipped caps real (#24961) 2024-02-10 00:44:19 -08:00
Follower Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
Forensics Add more DNA interactions (#21989) 2023-12-15 02:52:55 -07:00
Friction Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Friends Move faction exception and everything it needs to shared (#25154) 2024-03-18 18:23:25 +11:00
GameTicking fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
GameWindow
Gateway Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
Ghost Make more fields VV-writeable (#21754) 2023-11-19 12:17:53 -08:00
GhostKick
Gibbing Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Glue Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Gravity Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Guardian Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Hands Fix for items dropped being rotated to world north (#26662) 2024-04-03 16:31:57 +11:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
HotPotato Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HUD Move HUD options to general options tab (#22884) 2023-12-22 23:32:56 -07:00
Humanoid predict humanoid identity examine (#26769) 2024-04-08 11:16:21 -04:00
IconSmoothing Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IdentityManagement Criminal record hud icons (#25192) 2024-03-11 14:12:52 +11:00
Implants Make all implants unable to be implanted more than once (#26250) 2024-03-26 01:16:19 +01:00
Info
Input biggest gridinv update OF ALL TIME (#25834) 2024-03-28 17:31:47 +11:00
Instruments Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Interaction fix double interaction popup (#26684) 2024-04-03 09:19:43 -04:00
Internals Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Inventory Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
IoC
Item Misc ItemToggleSystem changes (#26489) 2024-03-28 15:05:04 +11:00
Jittering Reagent grinder jittering (#24190) 2024-01-17 06:14:32 -07:00
Kitchen Add auto modes to reagent grinder (#26290) 2024-03-29 17:30:50 +11:00
Labels Add prediction to hand labeler labels (#25869) 2024-03-06 12:33:28 +11:00
Lathe make lathe visuals not required (#24757) 2024-01-31 13:50:40 +11:00
Light Update audioparams (#26387) 2024-03-29 16:55:05 +11:00
Lightning Tesla (#21124) 2023-12-28 13:11:50 +00:00
Localizations Use nav beacon locations for announcements (#26437) 2024-03-28 16:53:18 +11:00
Lock disallow unanchoring or opening panels on locked emitters/APEs (#26600) 2024-03-31 17:34:17 +11:00
Lube Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Magic Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
MagicMirror Barber scissors fix (#22895) 2024-01-06 20:19:45 +11:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
MassMedia News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
Materials Fix recycled containers deleting items inside them (#26045) 2024-03-19 13:36:21 +11:00
Maths
Mech Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Medical Suit Sensors No Longer Use a Hardcoded 'Total Health' (#26658) 2024-04-04 02:38:27 -06:00
MedicalScanner Whisper bleed update v3 (#25434) 2024-02-26 16:26:46 -07:00
Mind Fix #22933 - Job-specific Uplink items leaking to non-job minds (#23179) 2024-02-22 22:03:44 +11:00
Mindshield/Components Ghetto Mindshield Icon (#20958) 2023-12-02 12:21:10 -05:00
Mining Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Mobs Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978) 2024-03-18 23:35:46 +01:00
Module
Morgue Fix mispredict when closing a crematorium you are standing over (#20541) 2023-09-27 19:41:07 -04:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-24 17:22:44 -04:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Fix pulling a new entity when already pulling an entity (#26499) 2024-04-13 11:36:05 -04:00
NameIdentifier Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Ninja Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
NodeContainer Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
NPC Move faction exception and everything it needs to shared (#25154) 2024-03-18 18:23:25 +11:00
Nuke Nuke fancification (#25297) 2024-02-15 16:26:45 -08:00
NukeOps Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Nutrition scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
Objectives Fix round start crash (causing instant restart) (#26579) 2024-03-31 10:50:29 +11:00
Overlays Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
PAI Set pAI up with a static map the pAI can use (#23499) 2024-01-06 18:31:20 +11:00
Paper Add sfx for writing on paper (#25257) 2024-02-16 16:48:18 -07:00
Parallax Shuttle console + FTL rework (#24430) 2024-03-03 18:39:19 +11:00
Payload Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-04 05:56:14 -07:00
Physics Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
Pinpointer Use nav beacon locations for announcements (#26437) 2024-03-28 16:53:18 +11:00
Placeable Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Plants Fix potted plant popup/sfx spam (#26901) 2024-04-12 16:30:34 +10:00
Players Add stealthmins (#26263) 2024-03-24 10:39:53 -05:00
Plunger Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Points Remove cloneData parameter from AutoNetworkedField (#20596) 2023-09-30 15:14:16 +10:00
Polymorph Change Polymorph Actions to use Polymorph Proto Id (#26419) 2024-03-29 17:41:09 +11:00
Popups disallow unanchoring or opening panels on locked emitters/APEs (#26600) 2024-03-31 17:34:17 +11:00
Power Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
PowerCell Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Prayer Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Preferences Character profile sanitization improvements (#25579) 2024-02-26 13:36:38 +11:00
Procedural Haunted dungeon template (#23768) 2024-03-24 14:37:18 +11:00
Projectiles Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Prototypes
ProximityDetection Fix master (#23656) 2024-01-07 14:23:25 +11:00
Prying Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-16 14:54:46 +10:00
Radiation Set enabled on RadiationSourceComponent to true by default (#22259) 2023-12-08 23:10:00 -05:00
Radio Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Random Add door electronics access configuration menu (#17778) 2024-04-01 17:06:13 +11:00
RatKing Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
RCD Bug fix for deconstructing tiles and lattice with RCDs (#26863) 2024-04-11 22:26:34 +10:00
Rejuvenate
Remotes Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Research Nerf ninja research stealing (#26421) 2024-03-26 11:52:27 +11:00
Resist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Revenant dynamic alert sprites (#25452) 2024-03-28 17:32:56 +11:00
Revolutionary Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Roles Add door electronics access configuration menu (#17778) 2024-04-01 17:06:13 +11:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
Rounding Improved output distribution of RoundToLevels (#25026) 2024-02-08 10:37:24 +11:00
Salvage Coordinates Disks & Shuttle FTL Travel (#23240) 2024-04-01 15:50:00 +11:00
Sandbox
Security Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Shuttles Coordinates Disks & Shuttle FTL Travel (#23240) 2024-04-01 15:50:00 +11:00
Silicons Increase Ion Storm Weights (#26539) 2024-03-30 11:01:39 +11:00
Singularity Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Slippery Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Solar
Sound Add new component to Make sound on interact (#26523) 2024-03-31 13:20:44 +11:00
Spawning Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Species Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Speech voicemask can select speech verb (#25768) 2024-03-28 17:36:43 +11:00
Spider Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Revert Paint (#26593) 2024-03-31 16:12:52 +11:00
Spreader Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
SSDIndicator Fix SSD indicator (#24589) 2024-02-01 19:30:07 +11:00
Stacks Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Standing Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Station Fix objects tab not showing nents (#23837) 2024-01-10 01:30:20 -07:00
StationRecords Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
StatusEffect Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
StatusIcon Task/fix nightvision huds (#26726) 2024-04-05 01:05:01 +02:00
Stealth Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
StepTrigger Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Sticky Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Storage Fix for items dropped being rotated to world north (#26662) 2024-04-03 16:31:57 +11:00
Store uplink and store freshening (#26444) 2024-04-12 17:07:25 +10:00
Strip Fix guns that spawn without a magazine looking like they have one (#26922) 2024-04-13 11:26:25 -04:00
Stunnable Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
SubFloor Fix tray scanner not updating it's range. (#26789) 2024-04-08 11:12:39 -04:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Tag Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Teleportation Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Temperature light ciggies with fire structures (#23196) 2024-01-01 00:10:48 -08:00
TextScreen Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Thief New Thief minor antagonist (#21520) 2023-12-24 02:58:28 -07:00
Throwing Stop items that are being pulled from spinning (#26504) 2024-03-30 14:35:42 +11:00
Tiles Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
Timing Refactor FTL time tracking code to fix a UI bug (#26538) 2024-03-30 12:40:55 +11:00
Toggleable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
Tools Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
Traits Remove vehicles (#24681) 2024-02-01 11:33:10 +11:00
Trigger
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
VendingMachines Separate "thank you" messages from general ads (#25867) 2024-03-28 17:46:26 +11:00
Verbs Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
VoiceMask voicemask can select speech verb (#25768) 2024-03-28 17:36:43 +11:00
Voting Add vote logs (#14139) 2023-02-17 01:29:44 +01:00
Wagging Tail wagging (#19573) 2024-01-14 18:52:07 +11:00
Wall Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
Weapons MeleeHitSoundSystem (#25005) 2024-03-31 16:21:01 +11:00
Weather Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Whistle Whistle for security (second try) (#23945) 2024-01-12 01:05:28 -07:00
Whitelist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Wieldable Fix incorrect "Cycled" and "Bolted" popups when (un)wielding a gun (#26924) 2024-04-13 11:25:53 -04:00
Wires disallow unanchoring or opening panels on locked emitters/APEs (#26600) 2024-03-31 17:34:17 +11:00
Xenoarchaeology Can emag artifact crusher (#23957) 2024-01-19 10:35:02 -05:00
Zombies Initial Infected can see each other (#25934) 2024-03-18 15:57:36 -06:00
Content.Shared.csproj Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Shared.csproj.DotSettings
GlobalUsings.cs
SharedArrayExtension.cs