fish-station/Content.Client
metalgearsloth 67f9e9cb5e
Split entity lookups from entity manager (#3747)
* Split entity lookups from entity manager

* IoC instead

* IoC refactor

* Fix bad resolve

* Remove EntityManager EntityLookup

* Update submodule

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-04-06 13:31:07 +10:00
..
Administration Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Animations Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Arcade Fix minsizes for all windows that needed it (#3648) 2021-03-15 09:38:08 +01:00
Atmos Singularity Shaders and a lot of Shader Stuff (#2517) 2021-03-09 02:33:41 -08:00
Changelog Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Chat Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Command Comms Console Announcements (#3629) 2021-03-14 16:21:57 +11:00
Commands Shared subfloor system (#3590) 2021-03-13 14:46:22 +11:00
Construction Enable nullability in Content.Shared (#3626) 2021-03-15 21:55:49 +01:00
Eui Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
GameObjects Split entity lookups from entity manager (#3747) 2021-04-06 13:31:07 +10:00
GameTicking Adds lobby music (#3620) 2021-03-12 23:40:28 +01:00
GlobalVerbs Verb icons now UI scale. 2021-03-14 14:40:14 +01:00
Graphics/Overlays fixes singulo shader z-levels (#3672) 2021-03-15 14:19:14 +11:00
Input Improves the HUD (#3655) 2021-03-27 02:23:12 +11:00
Instruments Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes. 2021-03-26 17:10:31 -07:00
Interfaces Adds lobby music (#3620) 2021-03-12 23:40:28 +01:00
Jobs Holiday System (#3122) 2021-02-12 10:45:22 +01:00
Parallax Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Physics/Controllers Physics (#3485) 2021-03-08 04:09:59 +11:00
Placement/Modes Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Research Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Sandbox Shared subfloor system (#3590) 2021-03-13 14:46:22 +11:00
State Split entity lookups from entity manager (#3747) 2021-04-06 13:31:07 +10:00
StationEvents Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
UserInterface Merge pull request #3718 from SweptWasTaken/swepthud 2021-04-01 23:24:39 +02:00
Utility Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
VendingMachines Fix minsizes for all windows that needed it (#3648) 2021-03-15 09:38:08 +01:00
Voting Clear votes on client disconnect. 2021-02-28 22:51:06 +01:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
ClickMapManager.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ClientContentIoC.cs Changelog. (#3398) 2021-02-25 09:50:45 +01:00
ClientModuleTestingCallbacks.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ClientNotifyManager.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ClientPreferencesManager.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Content.Client.csproj Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
EntryPoint.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
EscapeMenuOwner.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
IgnoredComponents.cs SharedItemComponent (#3513) 2021-04-02 21:01:03 +11:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ScreenshotHook.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
StaticIoC.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
UILinks.cs Slight changes to lobby screen. (#2622) 2020-12-02 19:45:07 +11:00