* movement modifier system * update default exposedata values * changing base speed marks as dirty * formatting * movement speed modifier component * Moves slowdown component to the prototype AIController respects slowdown * reset dirty flag |
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| .. | ||
| buildings | ||
| Effects | ||
| items | ||
| markers | ||
| mobs | ||
| Weapons | ||
| Chemistry.yml | ||
| Janitor.yml | ||
| Research.yml | ||
| water_tank.yml | ||