fish-station/Content.Shared/Projectiles
sleepyyapril f1443f0cd7
TriggerOn(Un)Embed (#41720)
* feat: TriggerOn(Un)Embed

* feat: StopEmbedEvent

* fix: forgot initialize

* chore: better naming

* chore: oops

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnUnembedComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Projectiles/EmbedEvents.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* review

im lazy

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnEmbedComponent.cs

* chore: docs

* comment change

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-12-08 04:20:42 +00:00
..
EmbeddableProjectileComponent.cs Syringe gun! (#32112) 2024-10-23 00:03:42 +11:00
EmbeddedContainerComponent.cs Fix embeddable projectiles dissapearing (reopening) (#35153) 2025-02-15 01:23:35 +11:00
EmbedEvents.cs TriggerOn(Un)Embed (#41720) 2025-12-08 04:20:42 +00:00
ProjectileComponent.cs Hristov & .60 changes - Hristov Rework, Part 2 (#31662) 2025-02-04 22:55:09 +01:00
ProjectileEmbedEvent.cs Fix Assumption of Nullable to have value (#41220) 2025-10-31 17:17:58 +00:00
ProjectileSpreadComponent.cs Shotgun spread refactor (#27773) 2024-08-03 09:26:32 -04:00
SharedProjectileSystem.cs TriggerOn(Un)Embed (#41720) 2025-12-08 04:20:42 +00:00