fish-station/Resources/Prototypes
mirrorcult e40c9bc427
Reactive 3.0 (#5443)
* probably scrapping this

* reimpl old behavior

* misc fixes and initial yaml

* works basically first try
2021-11-22 10:17:35 +01:00
..
AccessLevels Saltern mapping updates (#3669) 2021-03-16 16:46:31 +11:00
Actions Add off icon for disarm, allow off/on icons for Target actions (#5360) 2021-11-15 22:03:34 -07:00
Alerts Severely nerf fires and severely buff fire protection (#5396) 2021-11-18 23:08:30 -07:00
Atmospherics Temporarily comments out water vapor gas reaction. 2021-10-14 18:30:07 +02:00
Body Turn brain behavior into a component/system (#5281) 2021-11-12 23:47:50 -07:00
Catalog ent-gas-tank-suffix-filled incident 2021-11-22 02:06:35 -07:00
Chemistry Reactive 3.0 (#5443) 2021-11-22 10:17:35 +01:00
Damage Adds metabolism effects to pretty much every chem already in the game (#5349) 2021-11-20 16:47:53 -07:00
Datasets Remove probably offensive deathsquad names 2021-11-18 16:33:51 -07:00
Entities Reactive 3.0 (#5443) 2021-11-22 10:17:35 +01:00
EntityLists/Tools Adds some more toollists and debug entities (#3807) 2021-04-10 07:25:12 +00:00
HairStyles SKREEEEEE (#3706) 2021-03-28 17:26:32 +11:00
Hydroponics Massive Food PR (#3436) 2021-05-03 13:17:22 +02:00
Maps Makes map vote and roundstart smart about player count. (#5418) 2021-11-20 11:32:07 -07:00
NPCs Data-driven NPC behaviors (#3271) 2021-02-19 22:37:17 -08:00
Objectives Add character names to round end screen and localize more of the strings (#5088) 2021-11-03 14:40:32 +01:00
Reagents Reactive 3.0 (#5443) 2021-11-22 10:17:35 +01:00
Recipes Adds metabolism effects to pretty much every chem already in the game (#5349) 2021-11-20 16:47:53 -07:00
Roles Fix antag shitcurity (#5441) 2021-11-21 19:33:50 -07:00
Shaders Viewport improvements (#3765) 2021-04-19 09:52:40 +02:00
SoundCollections Initial (#5193) 2021-11-06 17:32:33 -07:00
Stacks Fixes some YAML linter errors. 2021-11-12 11:22:46 +01:00
Tiles Allows placing cables on lattices. (#4984) 2021-10-23 17:32:33 -07:00
ai_factions.yml Data-driven NPC factions (#3249) 2021-02-21 00:27:17 +01:00
bar_signs.yml Adds cyber sylph's 2020-08-23 14:48:20 -07:00
holidays.yml Adds Travis Scott day to list of holidays. (#3236) 2021-02-16 09:41:36 +01:00
hud.yml HUD Themes (#3774) 2021-04-12 00:43:53 +02:00
melee_weapon_animations.yml Re-organizing the prototypes folder (#1384) 2020-07-20 12:26:16 +02:00
status_effects.yml Adds metabolism effects to pretty much every chem already in the game (#5349) 2021-11-20 16:47:53 -07:00
tags.yml fixrotations fixes rotations properly again (#5292) 2021-11-17 12:00:58 +11:00
tool_qualities.yml Makes tools and welders ECS, add ToolQualityPrototype. (#4741) 2021-10-07 13:01:27 +02:00