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Administration
Cleanup, code review, comments.
2020-11-10 21:30:20 +01:00
Arcade
Add readonly where it is missing and fix those field names according to their modifiers ( #2589 )
2020-11-22 00:02:00 +11:00
Atmos
Atmos debug helpers ( #2108 )
2020-09-21 01:13:17 +02:00
Chat
Fix build ( #2541 )
2020-11-13 18:10:07 +11:00
Command
Communications Console & Medical Scanner now close when too far away ( #2175 )
2020-10-06 10:16:42 +02:00
Commands
Updated ContainerHelpers to use new extensions ( #2530 )
2020-11-13 18:25:04 +11:00
Construction
(Smaller) Construction PR - (IC Construction) ( #2575 )
2020-11-20 15:58:06 +01:00
Eui
Add readonly where it is missing and fix those field names according to their modifiers ( #2589 )
2020-11-22 00:02:00 +11:00
GameObjects
Added threshold to DoAfter's user and target movement checks ( #2585 )
2020-11-22 13:58:31 +11:00
GameTicking
Disable job buttons when they aren't available or late join is disallowed ( #2251 )
2020-10-16 11:22:58 +02:00
GlobalVerbs
Debug verbs aren't blocked by containers anymore.
2020-08-15 20:42:39 +02:00
Graphics /Overlays
Add readonly where it is missing and fix those field names according to their modifiers ( #2589 )
2020-11-22 00:02:00 +11:00
Input
Nanotrasen Block Game is here ( #2131 )
2020-09-26 15:25:22 +02:00
Instruments
Add readonly where it is missing and fix those field names according to their modifiers ( #2589 )
2020-11-22 00:02:00 +11:00
Interfaces
Disable job buttons when they aren't available or late join is disallowed ( #2251 )
2020-10-16 11:22:58 +02:00
Jobs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
Parallax
Change cvar usages to use CVarDef and define them in CCVars ( #2250 )
2020-11-07 11:15:56 +11:00
Research
Add readonly where it is missing and fix those field names according to their modifiers ( #2589 )
2020-11-22 00:02:00 +11:00
Sandbox
Add readonly where it is missing and fix those field names according to their modifiers ( #2589 )
2020-11-22 00:02:00 +11:00
State
Change cvar usages to use CVarDef and define them in CCVars ( #2250 )
2020-11-07 11:15:56 +11:00
StationEvents
Refactors radiation ( #2009 )
2020-09-21 01:49:40 +02:00
UserInterface
Add readonly where it is missing and fix those field names according to their modifiers ( #2589 )
2020-11-22 00:02:00 +11:00
Utility
Add InRangeUnoccluded extension methods ( #2224 )
2020-10-11 13:13:45 +02:00
VendingMachines
Readds Iconcomponent ( #2142 )
2020-09-28 20:53:47 +02:00
app.config
Updates submodule ( #56 )
2018-04-12 23:56:43 +02:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
ClickMapManager.cs
Fix exceptions when hovering over an item with a broken texture.
2020-10-09 20:46:21 +02:00
ClientContentIoC.cs
Merge remote-tracking branch 'upstream/master' into 20-10-30-admins
2020-11-10 16:59:17 +01:00
ClientModuleTestingCallbacks.cs
Improve integration testing
2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs
Make popup messages track the source entity ( #2414 )
2020-10-28 10:10:45 +01:00
ClientPreferencesManager.cs
Re-organize in-memory character profile storage.
2020-10-06 15:13:16 +02:00
Content.Client.csproj
Another github warning as error ( #2516 )
2020-11-18 18:19:25 +11:00
EntryPoint.cs
Merge branch 'multiple-callbacks' into 20-11-13-merges
2020-11-13 01:30:07 +01:00
EscapeMenuOwner.cs
Removed LocalizationManager dependencies ( #2059 )
2020-09-16 23:55:50 +02:00
IgnoredComponents.cs
Glass shards can be refined by welder ( #2576 )
2020-11-22 15:05:30 +11:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00
ScreenshotHook.cs
Fix screenshots crashing due to bad FileAccess
2020-09-01 23:53:49 +02:00
StaticIoC.cs
Item status!
2020-01-09 00:28:04 +01:00
UILinks.cs
Credits
2020-06-14 15:15:15 +02:00