..
Actions
Footstep SFX are played on entity coordinates, instead of following the entity.
2021-05-12 14:50:15 +02:00
Administration
Use ActorComponent instead of IActorComponent or BasicActorComponent. ( #3966 )
2021-05-12 13:42:18 +02:00
Advertisements
Remove field: from DataField attributes ( #3932 )
2021-05-04 15:37:16 +02:00
AI
Proper exception rethrowing in UtilityAI
2021-05-27 12:34:52 +02:00
Alert /Click
Enable nullability in Content.Server ( #3685 )
2021-03-16 15:50:20 +01:00
Atmos
Remove field: from DataField attributes ( #3932 )
2021-05-04 15:37:16 +02:00
Botany
Remove field: from DataField attributes ( #3932 )
2021-05-04 15:37:16 +02:00
Cargo
Fixes money being debitted multiple times ( #4078 )
2021-05-30 15:19:14 +10:00
Chat
Use ActorComponent instead of IActorComponent or BasicActorComponent. ( #3966 )
2021-05-12 13:42:18 +02:00
Chemistry
Adds DamageMetabolism and some simple chems ( #3958 )
2021-06-05 16:23:09 +10:00
Commands
You can now return to a brain. Also, clean up terrible console misuse. ( #4092 )
2021-06-03 01:03:19 -07:00
Construction
Fix some things setting StackComponent count manually.
2021-05-30 08:53:02 +02:00
Database
Fix tests ( #3707 )
2021-03-31 21:41:23 +02:00
DeviceNetwork
Nodes in entities are now named. ( #3825 )
2021-04-09 20:47:31 +02:00
Eui
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
Explosions
Split entity lookups from entity manager ( #3747 )
2021-04-06 13:31:07 +10:00
GameObjects
You can now return to a brain. Also, clean up terrible console misuse. ( #4092 )
2021-06-03 01:03:19 -07:00
GameTicking
You can now return to a brain. Also, clean up terrible console misuse. ( #4092 )
2021-06-03 01:03:19 -07:00
GlobalVerbs
AnchorableComponent light cleanup. ( #4009 )
2021-05-16 22:33:21 +02:00
Holiday
Remove field: from DataField attributes ( #3932 )
2021-05-04 15:37:16 +02:00
Interfaces
Enable nullability in Content.Server ( #3685 )
2021-03-16 15:50:20 +01:00
Jobs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Mobs
You can now return to a brain. Also, clean up terrible console misuse. ( #4092 )
2021-06-03 01:03:19 -07:00
Objectives
Objectives all use a consistent definition of "dead" defined in Mind now. DieCondition is no longer inverted. ( #4006 )
2021-05-15 17:46:55 +02:00
PDA
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
Physics /Controllers
Makes the singularity engine actually work stably. ( #4068 )
2021-05-28 11:44:13 +02:00
Players
Delete ghost when respawning ( #3519 )
2021-03-11 10:37:16 +01:00
Preferences
SKREEEEEE ( #3706 )
2021-03-28 17:26:32 +11:00
Sandbox
Enable nullability in Content.Server ( #3685 )
2021-03-16 15:50:20 +01:00
StationEvents
SoundSystem Improvements ( #3697 )
2021-03-21 17:12:03 +01:00
Utility
SnapGridComponent Removal ( #3884 )
2021-04-28 10:49:37 -07:00
Voting
Restart vote improvements, voting localization.
2021-02-28 22:11:53 +01:00
app.config
Updates submodule ( #56 )
2018-04-12 23:56:43 +02:00
AssemblyInfo.cs
Fix exception in ReagentPrototype caused by IMetabolizable ( #451 )
2019-11-23 21:55:31 +01:00
ConnectionManager.cs
Disable HWID bans currently.
2021-04-09 19:28:03 +02:00
Content.Server.csproj
Enable nullability in Content.Server ( #3685 )
2021-03-16 15:50:20 +01:00
EntryPoint.cs
Enable nullability in Content.Server ( #3685 )
2021-03-16 15:50:20 +01:00
HardRotateVerbs.cs
Verb icons now UI scale.
2021-03-14 14:40:14 +01:00
IgnoredComponents.cs
Shared subfloor system ( #3590 )
2021-03-13 14:46:22 +11:00
MoMMILink.cs
Enable nullability in Content.Server ( #3685 )
2021-03-16 15:50:20 +01:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00
ServerContentIoC.cs
Remove INodeGroupManager, moves logic into NodeGroupSystem.
2021-06-01 11:34:19 +02:00
ServerModuleTestingCallbacks.cs
Enable nullability in Content.Server ( #3685 )
2021-03-16 15:50:20 +01:00
ServerNotifyManager.cs
Use ActorComponent instead of IActorComponent or BasicActorComponent. ( #3966 )
2021-05-12 13:42:18 +02:00
SetOutfitEui.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
StatusShell.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00