fish-station/Content.Server/Body
Whisper 1b31da956a
Bloodloss drunk status no longer persists after being healthy AND dead bodies will still bleed (#15189)
* removing drunk scaling with missing blood, drunk will apply until blood restored

* added new drunk function to go with new bloodloss drunk code

* initial tryremovetime code for drunk system. Still need to code it into bloodloss and test.

* initial tryremovetime code for drunk system. Still need to code it into bloodloss and test.

* Drunk status added by low blood level should be removed when healthy

* Everything is working in the dev enviroment. Cleaning up code.

* Dead bodies bleed, do not recover blood, and do not take further bloodloss damage to missing blood

* Last commit
2023-04-18 23:09:22 -04:00
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Commands Remove last component.Name calls (#13593) 2023-01-19 13:57:18 +11:00
Components Bloodloss drunk status no longer persists after being healthy AND dead bodies will still bleed (#15189) 2023-04-18 23:09:22 -04:00
Systems Bloodloss drunk status no longer persists after being healthy AND dead bodies will still bleed (#15189) 2023-04-18 23:09:22 -04:00