fish-station/Content.Server/NPC
VigersRay 31b2d24e30 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Shared/MagicMirror/MagicMirrorComponent.cs
#	Resources/Prototypes/Catalog/Fills/Lockers/misc.yml
#	Resources/Prototypes/Entities/Stations/base.yml
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/equipped-HELMET-hamster.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/icon.png
#	Resources/migration.yml
2024-07-31 03:54:09 +03:00
..
Commands Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
Components Killer tomatoes (#26053) 2024-04-18 21:21:56 +10:00
Events Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTN Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-07-31 03:54:09 +03:00
Pathfinding VGRoid support (#27659) 2024-07-03 22:23:11 +10:00
Queries NPCs no longer consider anchored pipes as weapons (#30061) 2024-07-21 17:28:37 +10:00
Systems Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-07-22 04:16:05 +03:00
UI NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCBlackboard.cs Rat King Milsim + Buffs (#20190) 2023-09-22 15:01:05 -05:00
NPCBlackboardSerializer.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00