fish-station/Content.Server/NPC/HTN
VigersRay 31b2d24e30 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Shared/MagicMirror/MagicMirrorComponent.cs
#	Resources/Prototypes/Catalog/Fills/Lockers/misc.yml
#	Resources/Prototypes/Entities/Stations/base.yml
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/equipped-HELMET-hamster.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/icon.png
#	Resources/migration.yml
2024-07-31 03:54:09 +03:00
..
Preconditions Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-07-13 23:25:51 +02:00
PrimitiveTasks NPC exits MeleeOperator on invalid EntityUid (#30005) 2024-07-14 13:26:38 +10:00
HTNBranch.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HTNComponent.cs Remove HTN ComponentReference (#19480) 2023-08-25 17:05:21 +10:00
HTNCompoundPrototype.cs Allow the creation of recursive HTNs (#30138) 2024-07-30 12:18:53 +10:00
HTNCompoundTask.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HTNPlan.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTNPlanJob.cs Allow the creation of recursive HTNs (#30138) 2024-07-30 12:18:53 +10:00
HTNPlanState.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTNSystem.cs Оптимизация NPC 2024-06-09 17:28:42 +03:00
HTNTask.cs Allow the creation of recursive HTNs (#30138) 2024-07-30 12:18:53 +10:00
IHTNCompound.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
IHtnConditionalShutdown.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00