fish-station/Resources/Prototypes/Entities
Radrark 937e261867
Add Smoke and Foam chemical reaction effects. (#2913)
* Adds smoke reaction effect

* smoke tweaks

* address reviews

* Smoke fix

* Refactor smoke and add foam

* Fix stuff

* Remove thing

* Little things

* Address some comments

* Address more things

* More addressing

* License stuff

* Address refactor request

* Small things

* Add nullability

* Update Content.Server/GameObjects/EntitySystems/SolutionAreaEffectSystem.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2021-02-03 15:26:46 +01:00
..
Clothing Adds Science, Chemistry, Mime Duffelbags. (#3026) 2021-01-19 19:54:43 +11:00
Constructible Add Smoke and Foam chemical reaction effects. (#2913) 2021-02-03 15:26:46 +01:00
Effects Add Smoke and Foam chemical reaction effects. (#2913) 2021-02-03 15:26:46 +01:00
Mobs A big hecking chemistry-related refactor. (#3055) 2021-02-04 00:05:31 +11:00
Objects A big hecking chemistry-related refactor. (#3055) 2021-02-04 00:05:31 +11:00
chemistry.yml Adds new different reaction types. (#2114) 2020-09-21 17:51:07 +02:00
item_base.yml Rename last usages of Collidable to Physics 2020-10-14 20:16:57 +02:00
puddle.yml SolutionContainerComponent refactors (#2746) 2021-01-06 13:31:41 +01:00
radiation.yml Station events (#1518) 2020-08-13 22:52:17 +02:00
singularity.yml Singularity Engine: Containment field emitters emit soft light (#3004) 2021-01-16 20:13:11 +01:00
stress_test.yml Nukes Iconcomponent (#2102) 2020-09-23 22:13:51 +02:00
traitordm.yml Traitor Deathmatch (#2719) 2020-12-13 16:00:49 +01:00