fish-station/Resources/Textures/Objects
ArtisticRoomba 1bbf958171
New job lizard plushies + Job-specific trinkets loadout (#34127)
* add the job wehs, add job crate fill and add purchaseable crate

* add job wehs to new loadout type

* add the MULTIWEH

* fix that one bug in testing

* mime and clown plushies have custom sounds

* was looking at the wrong thing alright

* indecisive

* properly attribute multiweh

* my worst nemesis, yaml linter... how dare they point out my mistakes...

* Remove crate and cargo buy at maintainer request

* add multiweh to bulk lizard plushie crate at a 1% chance

* double whammy

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Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
2025-10-19 22:17:26 +00:00
..
Consumable Added the golden shaker (playtime reward for Bartenders) (#40762) 2025-10-07 23:26:56 +00:00
Decoration Ashtray Resprite and Fix (#31643) 2025-04-22 15:34:39 -04:00
Devices Adds Nukie IDs and PDAs, makes Nukie IDs able to copy accesses. (#37304) 2025-09-17 17:15:18 -07:00
Economy/cash.rsi Show other speso colours, add larger denominations (Frontier#1496) (#37030) 2025-04-29 14:44:47 -07:00
Fun New job lizard plushies + Job-specific trinkets loadout (#34127) 2025-10-19 22:17:26 +00:00
Magic Wizard: Repulse Spell (#35377) 2025-02-22 10:56:54 -05:00
Materials Wearable banana peels (#38868) 2025-07-17 12:29:36 -04:00
Misc Reorganize ID card sprites to use job icon sprites directly (#40414) 2025-10-16 03:23:25 +00:00
Power inhands for Syndicate Things (and thief beacon) (#37682) 2025-05-21 11:39:29 -04:00
Specific Made a new generic borg module for art; the Artistry Module! (#39679) 2025-10-18 07:02:15 +00:00
Storage Organized Head Locker Fills Feat. Circuit Totes. (#39868) 2025-10-01 23:11:26 +00:00
Tanks Compact Security Jetpacks (#39569) 2025-08-13 14:48:44 -04:00
Tiles Dark/Light Grass & Desert Astrotiles (#37867) 2025-09-14 18:30:12 -07:00
Tools Reorganize ID card sprites to use job icon sprites directly (#40414) 2025-10-16 03:23:25 +00:00
Vehicles ATV resprite (#25885) 2024-03-07 08:36:00 +03:00
Weapons Head of Security's Energy Magnum (and Warden's Energy Shotgun) (#40615) 2025-10-07 15:53:55 +00:00