fish-station/Resources/Textures/Objects/Weapons
Spanky ff01e13d24
Head of Security's Energy Magnum (and Warden's Energy Shotgun) (#40615)
* Energy magnum and projectile protos, locker fills, and traitor objective updates.

* Fix objective

* Objective and .rsi tweaks

* Rewrite item description.

* Remove energy shotgun self charging and decrease magnum disabler cost.

* Bring magnum disabler fire cost in line with regular disabler.

* Bunch of sprite improvements including charge status visuals.

* whoops

* Minor sprite edit for clarity

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Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2025-10-07 15:53:55 +00:00
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Bombs Add explosive cord. (#25875) 2025-09-25 23:33:28 +02:00
Effects Proto-kinetic crusher (#16277) 2023-05-14 13:15:18 +10:00
Grenades Removed Toys.rsi, reorganize toy RSIs, broad /Fun/ cleanup. (#37189) 2025-06-11 16:29:27 -07:00
Guns Head of Security's Energy Magnum (and Warden's Energy Shotgun) (#40615) 2025-10-07 15:53:55 +00:00
Melee Add utility knife/box cutter (#39567) 2025-10-02 08:51:20 +00:00
pflash.rsi Adds portable flasher (#4523) 2022-02-07 02:59:41 +11:00
Throwable Grenade + Throwable Inhands (#35974) 2025-03-21 12:37:02 +03:00