fish-station/Content.Server
PrPleGoo 35f3cbe3f9 Engineer's helmet (#188)
* refacting some sprite things

* fix sprites

* Netcode for sending a new icon state to the ClientComponent

* Fixed broken torches.

* Fix dirty calls.

* ClothingComponentState now also includes EquippedPrefix

* Inherritance ClothingComponent : ItemComponent

* Added parameter to ItemComponentState constructor.

* Update RobustToolbox

* Revert "Update RobustToolbox"

This reverts commit 82c7e98ff3853b64698d5e80a45cd7a3758618e0.

Undo weird commit to toolbox?
2019-04-08 12:18:27 +02:00
..
Administration Transform refactor. (#139) 2019-01-18 11:40:30 +01:00
AI Move movement to client. 2019-04-04 16:18:43 +02:00
GameObjects Engineer's helmet (#188) 2019-04-08 12:18:27 +02:00
GameTicking Spawn point system. 2019-03-17 15:52:27 +01:00
Interfaces Move movement to client. 2019-04-04 16:18:43 +02:00
Materials Materials system. (#84) 2018-07-27 17:11:58 +02:00
Mobs Allow changing the owner of a mind. 2018-11-24 19:12:22 +01:00
Placement Transform refactor. (#139) 2019-01-18 11:40:30 +01:00
Players Make WipeMind() not crash if there is no mind to be wiped. 2018-11-25 12:52:31 +01:00
Properties Basic content repo outline. 2017-08-04 14:24:01 +02:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00
Content.Server.csproj Leather gloves and an LED tube light. (#187) 2019-04-06 17:11:51 +02:00
EntryPoint.cs Leather gloves and an LED tube light. (#187) 2019-04-06 17:11:51 +02:00
ServerNotifyManager.cs Transform refactor. (#139) 2019-01-18 11:40:30 +01:00
StatusShell.cs Implement server status content side. 2018-11-26 10:02:47 +01:00