fish-station/Content.Client
DrSmugleaf d91a8c4925
Add delaystart and forcepreset commands (#1163)
* Add extendroundstart message to extend lobby start timer

* Rename StartExtend to DelayStart

* Fix delaystart amounts above 59 not working

* Change delaystart seconds type from int to uint

* Change delaystart wrong args amount message

* Add forcegamepreset command

* Rename forcegamepreset to forcepreset and merged start and forcestart preset methods

* Fix index out of bounds exception when forcing suspicion to start

* Change game preset to match regardless of casing

* Add forcepreset unknown preset message

* Add and move in lobby checks

* Remove testing changes

* Change delaystart to pause/resume the timer when no seconds are specified

* Change pause message

* Remove testing code

* Change 0 seconds to not be a valid amount of seconds

* Replace MsgTickerLobbyCountdown Seconds with DateTime instead of uint

* Add one entire dot

* Replace Math.Min + Math.Max with Math.Clamp

Co-authored-by: ComicIronic <comicironic@gmail.com>

Co-authored-by: ComicIronic <comicironic@gmail.com>
2020-06-21 22:05:47 +02:00
..
Chat Add emotes as borderless speech "bubbles" 2020-05-09 15:53:37 +02:00
Command Fix bug where comms console sometimes took a second to update after a countdown has started 2020-04-10 13:36:30 +02:00
Commands Add utility AI (#806) 2020-06-18 14:52:44 +02:00
Construction Removes the ConstructorComponents and moves the construction blueprint feature into a new ECS system. (#1114) 2020-06-15 12:30:11 -07:00
GameObjects Adds neck UI slot and rearranges inventory UI. (#1130) 2020-06-21 22:02:18 +02:00
GameTicking Add delaystart and forcepreset commands (#1163) 2020-06-21 22:05:47 +02:00
GlobalVerbs Fancy Verb Menu & Verb API Refactor (#928) 2020-05-23 03:09:44 +02:00
Graphics/Overlays Some YAML cleanup (#840) 2020-04-22 17:50:55 +02:00
Health/BodySystem Body System Part 1 POGGERS!!! (#855) 2020-05-13 21:48:49 +02:00
Input Changed "Run" to "Walk" in code (#1154) 2020-06-19 15:15:25 +02:00
Instruments Fix bug where choosing a MIDI song while one was already playing broke MIDI 2020-06-04 20:53:51 +02:00
Interfaces Add delaystart and forcepreset commands (#1163) 2020-06-21 22:05:47 +02:00
Parallax Merge branch 'drop-decimal-use-cannyfastmath' into 20-06-18-merge 2020-06-18 02:34:47 +02:00
Research Update Button references 2020-02-14 04:17:07 -08:00
Sandbox You can no longer place unless you are in admin or sandbox. 2020-02-08 20:45:02 +01:00
State Add delaystart and forcepreset commands (#1163) 2020-06-21 22:05:47 +02:00
UserInterface Use new stylesheet syntax in StyleSpace 2020-06-18 02:38:40 +02:00
Utility Item status! 2020-01-09 00:28:04 +01:00
VendingMachines Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
ClickMapManager.cs Increase click radius again. 2020-06-16 16:07:22 +02:00
ClientContentIoC.cs Sprite-based click detection. 2020-06-16 16:00:19 +02:00
ClientModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs Allow server to send cursor-located popup messages. 2020-05-23 18:45:47 +02:00
ClientPreferencesManager.cs added Character Setup (#511) 2020-01-18 01:54:13 +01:00
Content.Client.csproj use CannyFastMath in various places even where it might not be any different 2020-06-14 09:36:53 -04:00
EntryPoint.cs Add a LOT more dakka (#1033) 2020-06-21 21:47:15 +02:00
EscapeMenuOwner.cs Re-organize style sheets and add StyleSpace. 2020-04-04 15:10:51 +02:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ScreenshotHook.cs Screenshot button. 2020-04-30 12:45:21 +02:00
StaticIoC.cs Item status! 2020-01-09 00:28:04 +01:00
UILinks.cs Credits 2020-06-14 15:15:15 +02:00