fish-station/Content.Server/GameObjects/Components/Items
DrSmugleaf 0e92a0c88c
Add backpack bombing (#1156)
* Change exploding storages to explode their contents as well

* Change storages to only trigger content explosions when the severity is heavy or destruction

* Make inventories explode their contents as well

* Change InventoryComponent IExAct into an explicit implementation

* Change chain explosions to only trigger for explosion severities larger than or equal to heavy
2020-06-21 21:57:22 +02:00
..
Clothing Add error popup message on equip failure (#955) 2020-05-23 17:27:57 +02:00
Storage Add backpack bombing (#1156) 2020-06-21 21:57:22 +02:00
DiceComponent.cs Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081) 2020-06-07 15:55:15 +02:00
FloorTileItemComponent.cs Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081) 2020-06-07 15:55:15 +02:00