fish-station/Content.Server/GameObjects
moneyl 0090af6b3b Disable footstep sounds for ghosts (#343)
* Disable footstep sounds for ghosts

Adds a check before playing footstep sounds to check if the mover is a ghost. Doesn't play footstep sounds if they are a ghost.

* Add FootstepSoundComponent

Adds FootstepSoundComponent. If a mob has this component, it will make footstep sounds. Otherwise they will not. As of this commit humans have this component and ghosts do not.
2019-09-20 19:42:45 +02:00
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Components Disable footstep sounds for ghosts (#343) 2019-09-20 19:42:45 +02:00
EntitySystems Disable footstep sounds for ghosts (#343) 2019-09-20 19:42:45 +02:00
ContainerSlot.cs Fix ContainerSlot not serializing correctly when empty. 2019-07-08 13:35:05 +02:00