| .. |
|
Chat
|
UI Layout v2. (#489)
|
2019-12-05 16:00:03 +01:00 |
|
Commands
|
Rename toolbox references from ss14 to robust
|
2019-04-15 21:11:38 -06:00 |
|
Construction
|
UI Layout v2. (#489)
|
2019-12-05 16:00:03 +01:00 |
|
GameObjects
|
API changes, renamed SpawnEntityAt to SpawnEntity.
|
2020-01-24 16:10:48 -08:00 |
|
GameTicking
|
Unset ready status when opening character setup (#522)
|
2020-01-20 00:15:39 +01:00 |
|
GlobalVerbs
|
Add global verbs (#400)
|
2019-10-30 16:31:35 +01:00 |
|
Graphics/Overlays
|
Rider static analysis (#433)
|
2019-11-13 23:37:46 +01:00 |
|
Input
|
Shitty combat mode & animations. (#367)
|
2019-09-26 22:32:32 +02:00 |
|
Instruments
|
UI Layout v2. (#489)
|
2019-12-05 16:00:03 +01:00 |
|
Interfaces
|
Implement StorageButton on HandsGUI and click empty hand to swap… (#517)
|
2020-01-18 03:41:47 +01:00 |
|
Parallax
|
Remove unused field to fix compiler warning.
|
2020-01-20 20:33:24 +01:00 |
|
Research
|
UI Layout v2. (#489)
|
2019-12-05 16:00:03 +01:00 |
|
Sandbox
|
UI Layout v2. (#489)
|
2019-12-05 16:00:03 +01:00 |
|
State
|
Outlines moved to InteractionOutlineComponent, now change color when in interaction range.
|
2019-12-06 02:08:17 +01:00 |
|
UserInterface
|
API changes, renamed SpawnEntityAt to SpawnEntity.
|
2020-01-24 16:10:48 -08:00 |
|
Utility
|
Item status!
|
2020-01-09 00:28:04 +01:00 |
|
VendingMachines
|
Rider static analysis (#433)
|
2019-11-13 23:37:46 +01:00 |
|
app.config
|
Updates submodule (#56)
|
2018-04-12 23:56:43 +02:00 |
|
AssemblyInfo.cs
|
Visualize melee weapon cooldowns in HUD.
|
2019-11-12 01:43:11 +01:00 |
|
ClientContentIoC.cs
|
Inventory Input (#503)
|
2020-01-17 15:43:20 +01:00 |
|
ClientModuleTestingCallbacks.cs
|
Improve integration testing
|
2019-06-29 01:58:16 +02:00 |
|
ClientNotifyManager.cs
|
Fixes notify messages causing an exception in UI update.
|
2020-01-22 23:59:41 +01:00 |
|
ClientPreferencesManager.cs
|
added Character Setup (#511)
|
2020-01-18 01:54:13 +01:00 |
|
Content.Client.csproj
|
Content.{Client,Server} are now Exes that can be ran.
|
2020-01-22 20:17:32 +01:00 |
|
EntryPoint.cs
|
Fix more unknown component errors (#545)
|
2020-01-23 01:09:56 +01:00 |
|
EscapeMenuOwner.cs
|
GameScreen moved to content.
|
2019-12-06 00:41:30 +01:00 |
|
Program.cs
|
Content.{Client,Server} are now Exes that can be ran.
|
2020-01-22 20:17:32 +01:00 |
|
StaticIoC.cs
|
Item status!
|
2020-01-09 00:28:04 +01:00 |