* TryGetObjectiveComp * helper function to get objective * store N of jacked doors in condition * store called in threat bool in condition * store techs in steal research condition * fix access * remove unused transform system * use popup from shared system * fix formatting * condition => obj everywhere * i fogror to remove downloaded nodes from role * change signature * use query * View Variables * spider charge detonated => condition |
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|---|---|---|
| .. | ||
| CarpRiftsConditionSystem.cs | ||
| DieConditionSystem.cs | ||
| EscapeShuttleConditionSystem.cs | ||
| HelpProgressConditionSystem.cs | ||
| KeepAliveCondition.cs | ||
| KillPersonConditionSystem.cs | ||
| MultipleTraitorsRequirementSystem.cs | ||
| NinjaConditionsSystem.cs | ||
| NotCommandRequirementSystem.cs | ||
| NotJobRequirementSystem.cs | ||
| NumberObjectiveSystem.cs | ||
| ObjectiveBlacklistRequirementSystem.cs | ||
| RoleRequirementSystem.cs | ||
| SpiderChargeTargetRequirementSystem.cs | ||
| StealConditionSystem.cs | ||
| SurviveConditionSystem.cs | ||
| TargetObjectiveSystem.cs | ||