..
Access
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Actions
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Administration
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
AI
Revert "fixes a bunch of warnings"
2021-12-20 15:20:27 +01:00
Alerts
Remove encapsulation for previously protected XAML UI fields ( #4975 )
2021-10-28 14:23:17 +02:00
AME
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Animations
ReusableAnimations sanity checks.
2021-12-11 15:30:32 +01:00
Arcade
Block Game Ghosts ( #5321 )
2021-11-13 21:43:54 +01:00
Atmos
Overlays: Avoid using IEyeManager whenever possible ( #5709 )
2021-12-10 16:47:21 +11:00
Audio
Fix more errors, client and server now build
2021-12-06 14:00:39 +01:00
Body
Revert "fixes a bunch of warnings"
2021-12-20 15:20:27 +01:00
Botany
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Buckle
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Cabinet
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Camera
Inline UID
2021-12-03 15:53:09 +01:00
Cargo
And a bunch more.
2021-12-08 12:19:45 +01:00
Changelog
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
CharacterAppearance
nukes more resolves
2021-12-08 19:39:03 +01:00
CharacterInfo
ECS characterinfo ( #5669 )
2021-12-11 16:12:55 -07:00
CharacterInterface
Make CharacterWindow bigger to accomodate traitor objectives ( #5850 )
2021-12-20 17:30:12 -08:00
Chat
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Chemistry
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Clickable
And a bunch more.
2021-12-08 12:19:45 +01:00
Climbing
Remove IActionBlocker.CanMove ( #4449 )
2021-08-09 17:34:01 -07:00
Cloning /UI
Fix #4070 , Visualizer Edition ( #4730 )
2021-10-02 16:43:47 -07:00
Clothing
Inline UID
2021-12-03 15:53:09 +01:00
CombatMode
Overlays: Avoid using IEyeManager whenever possible ( #5709 )
2021-12-10 16:47:21 +11:00
Commands
Fix openahelp and quit command perms ( #5763 )
2021-12-12 22:45:49 -07:00
Communications /UI
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Computer
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Configurable /UI
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Construction
And a bunch more.
2021-12-08 12:19:45 +01:00
ContextMenu /UI
Revert "fixes a bunch of warnings"
2021-12-20 15:20:27 +01:00
Conveyor /Visualizers
Fix more errors
2021-12-06 00:52:58 +01:00
Cooldown
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Crayon
Inline UID
2021-12-03 15:53:09 +01:00
Credits
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Cuffs
Inline UID
2021-12-03 15:53:09 +01:00
Damage
Fix client visualizers
2021-12-08 13:11:49 +01:00
Decals
Revert "fixes a bunch of warnings"
2021-12-20 15:20:27 +01:00
Disposal
And a bunch more.
2021-12-08 12:19:45 +01:00
DoAfter
Optimise do_after a bit ( #5776 )
2021-12-13 14:51:10 +01:00
Doors
Fix client visualizers
2021-12-08 13:11:49 +01:00
DragDrop
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Entry
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
EscapeMenu
Implemented toggleable FPS counter. ( #5409 )
2021-11-30 22:31:13 +11:00
Eui
Remove NetMessage deprecated boilerplate ( #4196 )
2021-06-21 07:43:54 +02:00
Examine
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Explosion
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Extinguisher
Inline UID
2021-12-03 15:53:09 +01:00
Flash
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Fluids
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Friction
Increase MoverController performance ( #4448 )
2021-08-15 14:03:08 +10:00
GameTicking /Managers
Refactor how jobs are handed out ( #5422 )
2021-11-26 20:02:46 +11:00
Ghost
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Gravity
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Hands
Revert "fixes a bunch of warnings"
2021-12-20 15:20:27 +01:00
HealthOverlay
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
HUD
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
IconSmoothing
Remove more IoCManager IEntityManager resolves
2021-12-08 10:41:38 +01:00
Info
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Input
ECS verbs and update context menu ( #4594 )
2021-10-04 20:29:03 -07:00
Instruments
Use Timer.Spawn instead of TimerComp timers when disposing MIDI Renderers.
2021-12-18 00:30:29 +01:00
Interactable
And a bunch more.
2021-12-08 12:19:45 +01:00
Inventory
Revert "fixes a bunch of warnings"
2021-12-20 15:20:27 +01:00
IoC
Mid-game prototype loading for game admins ( #5675 )
2021-12-11 16:28:16 -07:00
Items
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Jittering
Status effect refactor ( #4868 )
2021-10-15 23:45:04 +02:00
Kitchen
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Kudzu
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Labels /UI
Cargo: pizza & bureaucracy ( #5123 )
2021-11-11 00:15:23 +11:00
LateJoin
Random station names! ( #5548 )
2021-11-26 14:54:32 +01:00
Lathe
Fix client visualizers
2021-12-08 13:11:49 +01:00
Launcher
Make launcher connecting dialog show disconnect reason again
2021-10-04 01:45:39 +02:00
Light
And a bunch more.
2021-12-08 12:19:45 +01:00
Links
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Lobby
Fix build
2021-12-08 12:23:33 +01:00
MachineLinking
Fix 3000 errors
2021-12-05 18:09:01 +01:00
MainMenu
Remove encapsulation for previously protected XAML UI fields ( #4975 )
2021-10-28 14:23:17 +02:00
Markers
Inline UID
2021-12-03 15:53:09 +01:00
MedicalScanner
Revert "fixes a bunch of warnings"
2021-12-20 15:20:27 +01:00
Message
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Mining
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
2021-12-07 22:22:34 +11:00
MobState
Overlays: Avoid using IEyeManager whenever possible ( #5709 )
2021-12-10 16:47:21 +11:00
Module
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Morgue /Visualizers
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Movement /Components
Fix 3000 errors
2021-12-05 18:09:01 +01:00
NodeContainer
Overlays: Avoid using IEyeManager whenever possible ( #5709 )
2021-12-10 16:47:21 +11:00
Nuke
Add barebone nuke ( #5242 )
2021-11-11 12:29:11 +11:00
Nutrition
Remove redundant IComponent casts
2021-12-07 21:54:00 +11:00
PAI
Stop pAIs from being able to wipe each other/do other odd things, pAIs name themselves after their owners ( #5160 )
2021-11-04 15:29:16 -07:00
Paper /UI
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Parallax
Use IWritableDirProvider helpers ( #5739 )
2021-12-12 18:26:22 -08:00
ParticleAccelerator
Fix 3000 errors
2021-12-05 18:09:01 +01:00
PDA
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Physics /Controllers
Fix errors
2021-12-05 21:02:04 +01:00
Pinpointer
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Placement /Modes
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
PneumaticCannon
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Pointing
Inline UID
2021-12-03 15:53:09 +01:00
Popups
nukes more resolves
2021-12-08 19:39:03 +01:00
Power
Fix 3000 errors
2021-12-05 18:09:01 +01:00
PowerCell
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Preferences
Hide Jobs ( #5832 )
2021-12-19 16:36:16 +01:00
Projectiles
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Pulling
ECS verbs and update context menu ( #4594 )
2021-10-04 20:29:03 -07:00
Recycling
Remove useless resolves from a buncha tests.
2021-12-08 12:46:30 +01:00
Research
Inline UID
2021-12-03 15:53:09 +01:00
Resources
Stylesheets: Take advantage of Font stacking ( #5111 )
2021-11-03 20:32:03 -07:00
Rotation
Remove useless resolves from a buncha tests.
2021-12-08 12:46:30 +01:00
RoundEnd
Make round end summary scroll ( #5740 )
2021-12-13 00:09:47 +11:00
Sandbox
Update showbb command ( #4710 )
2021-10-03 17:58:19 +11:00
Screenshot
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Security
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Shuttles
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Singularity
Stabilise singularity a lot more ( #5725 )
2021-12-15 13:47:12 +11:00
Slippery
Slipping, now with 20% more ecs ( #4310 )
2021-07-21 22:13:58 +10:00
Smoking
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Spawners
Remove useless resolves from a buncha tests.
2021-12-08 12:46:30 +01:00
Speech /EntitySystems
Add-d-ds s-s-stut-ttering t-to the g-gam-me ( #4901 )
2021-10-17 01:23:31 +02:00
Stack
Fix 3000 errors
2021-12-05 18:09:01 +01:00
State
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
StationEvents
Fix more errors
2021-12-06 00:52:58 +01:00
Storage
Client storage window cleanup ( #5772 )
2021-12-13 13:32:28 -08:00
Strip
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Stunnable
Refactors stunnable to be ECS. ( #4819 )
2021-10-10 12:47:26 +02:00
Stylesheets
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
SubFloor
Fix disposal pipe visibility in entity menu ( #5790 )
2021-12-15 17:46:42 +11:00
Suspicion
overlay cleanup
2021-12-10 16:51:06 +11:00
Tabletop
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-07 17:48:49 +01:00
Targeting
Get rid of any usage of VBoxContainer/HBoxContainer ( #4653 )
2021-09-19 17:56:04 +00:00
Toilet
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Tools
Makes tools and welders ECS, add ToolQualityPrototype. ( #4741 )
2021-10-07 13:01:27 +02:00
Traitor /Uplink
Uplink UI icons and withdraw button ( #4929 )
2021-10-29 11:40:47 +02:00
Trigger
Remove useless resolves from a buncha tests.
2021-12-08 12:46:30 +01:00
UserInterface
Gravity generator rewrite ( #4828 )
2021-11-02 11:12:55 +11:00
VendingMachines
Remove useless resolves from a buncha tests.
2021-12-08 12:46:30 +01:00
Verbs
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Viewport
Slightly reduce allocations in GameScreenBase
2021-12-11 13:03:29 +01:00
Visualizer
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Voting
Add variables to prevent voting of various kinds ( #5361 )
2021-11-23 10:03:04 -07:00
Wall
Remove useless resolves from a buncha tests.
2021-12-08 12:46:30 +01:00
Weapons
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Window
Adds generic damage visualizer to the game ( #4893 )
2021-10-29 10:04:24 +02:00
Wires
Inline UID
2021-12-03 15:53:09 +01:00
app.config
Updates submodule ( #56 )
2018-04-12 23:56:43 +02:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
Update to .NET 6 and C# 10 ( #5233 )
2021-11-09 15:05:07 +01:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00