fish-station/Content.IntegrationTests/Tests
Vigers Ray 5e89b697f6 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
#	Content.Server/Explosion/EntitySystems/ExplosionSystem.cs
#	Resources/Maps/_Sunrise/Station/marathon.yml
#	Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml
#	Resources/Prototypes/Entities/Mobs/Player/silicon.yml
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Textures/Mobs/Silicon/chassis.rsi/meta.json
2025-08-25 03:48:48 +03:00
..
_Sunrise/Chemistry Fix CryostasisBeaker grenade exploit by limiting solution temperature (#2987) 2025-08-24 01:27:00 +03:00
Access Access Reader Refactor (#37772) 2025-06-05 19:28:55 -04:00
Actions Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Administration/Logs Un-revert #26994 2024-04-20 17:01:15 -04:00
Atmos Validate ProtoIds in tests (#38745) 2025-07-04 22:48:55 +02:00
Body Moar engine changes 2024-12-24 18:57:52 +13:00
Buckle Fix buckle test failure by adding DoAfterComponent to BuckleDummy prototype (#2868) 2025-08-21 00:27:24 +03:00
Chameleon Cleanup ChameleonJobLoadoutTest (#38229) 2025-06-10 15:51:23 -07:00
Chemistry Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Cleanup Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Climbing Partial buckling refactor (#29031) 2024-06-20 01:14:18 +10:00
Cloning Validate CloningSettingsPrototypes (#38688) 2025-07-01 20:31:39 -04:00
Commands Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Construction Validate ProtoIds in tests (#38745) 2025-07-04 22:48:55 +02:00
Damageable блядь 2025-08-18 23:21:04 +03:00
Destructible блядь 2025-08-18 23:21:04 +03:00
DeviceLinking Fix wrong assert message in DeviceLinkingTest (#35964) 2025-03-20 20:58:09 +01:00
DeviceNetwork Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Disposal Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
DoAfter Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Doors EVENT BASED WEIGHTLESSNESS (#37971) 2025-08-19 14:35:09 -04:00
Embedding Fix embedded projectile deletion not being tracked by container (#36123) 2025-03-28 11:43:13 +03:00
EncryptionKeys Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Engineering Inflatable Module (#35100) 2025-08-23 15:15:28 -07:00
Explosion Add validation test for ExplosionPrototypes (#37621) 2025-05-19 18:22:47 -04:00
Fluids Make mopping predicted (and some other stuff) (#38749) 2025-07-09 05:17:55 +02:00
GameObjects/Components Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
GameRules Merge remote-tracking branch 'space-wizards/master' 2025-08-13 14:13:30 +03:00
Gravity EVENT BASED WEIGHTLESSNESS (#37971) 2025-08-19 14:35:09 -04:00
Guidebook Give jobs & antags prototypes a guide field (#28614) 2024-06-06 05:05:58 -07:00
Hands HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
Interaction Inflatable Module (#35100) 2025-08-23 15:15:28 -07:00
Internals Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
Lathe move lathe recipes into packs (easier for forks and maintaining) (#33095) 2025-02-07 19:22:49 +01:00
Linter Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
Lobby Lobby refactor + species loadouts support (#27576) 2024-05-12 09:18:21 +10:00
Localization Add test that entity prototypes don't use LocIds for name/description (#38234) 2025-06-11 02:47:04 +02:00
Mapping Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Materials Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in MaterialPrototypeSpawnsStackMaterialTest` (#35472) 2025-02-24 21:12:25 +01:00
Minds Merge remote-tracking branch 'space-wizards/master' 2025-08-13 14:13:30 +03:00
Movement Various workflows fix (#2775) 2025-08-15 14:01:42 +03:00
Networking Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
NPC Allow the creation of recursive HTNs (#30138) 2024-07-30 12:18:53 +10:00
Payload Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Physics Add test for anchored prototypes (#30526) 2024-07-31 21:31:41 +10:00
Power Удалил карты оффов для уменьшения размера билда 2025-06-09 21:20:40 +03:00
Preferences блядство с градиентами (#2685) 2025-07-31 22:42:32 +03:00
Procedural Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
PrototypeTests Add PrototypeUploadTest (#28522) 2024-06-03 01:21:46 -04:00
Puller Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Replays Mark all tests that restart rounds as dirty (#21376) 2023-11-01 19:56:07 -07:00
Roles Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in StartingGearPrototypeStorageTest` (#35474) 2025-02-24 21:26:40 +01:00
Round Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Serialization Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Shuttle Refactor map loading & saving 2024-12-23 02:42:17 +13:00
SmartFridge Implement SmartFridge functionality (#38648) 2025-07-20 23:21:28 -04:00
Sprite Add role prototype validation tests (#32801) 2024-10-14 14:05:25 +11:00
Station Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Storage Make two inventories not dance around as much when opening/closing them (#35041) 2025-04-19 10:40:49 -04:00
Strip Strip drag drop test (#30754) 2024-08-08 12:12:01 +10:00
Tag Cleans up tag system (#28272) 2024-06-02 11:11:19 +10:00
Tiles HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
Toolshed Toolshed refactor (#33598) 2024-12-21 17:45:48 +11:00
UserInterface refactor: simple radial menu for easier creation (#34639) 2025-03-31 12:57:47 +03:00
Utility Add EntityWhitelistSystem (#27632) 2024-05-03 10:10:15 +10:00
Vending Validate ProtoIds in tests (#38745) 2025-07-04 22:48:55 +02:00
Weldable Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Wires Fix wire layout inheritance. (#26289) 2024-03-20 16:22:47 +01:00
CargoTest.cs Remove BodyComponent check from MobPrice test (#39786) 2025-08-20 12:25:53 -07:00
ClickableTest.cs Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
ConfigPresetTests.cs Fix ConfigPresetTests.TestLoadAll not handling automatic panic bunker (#23414) 2024-01-02 19:08:50 -08:00
ContainerOcclusionTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
ContrabandTest.cs Add AssertMultiple to ContrabandTest (#35662) 2025-03-08 13:37:26 +11:00
DeleteInventoryTest.cs Remove obsolete PoolManager methods (#19499) 2023-08-25 12:13:11 +10:00
DummyIconTest.cs Cleanup 2 SpriteComponent.GetPrototypeTextures uses (#38263) 2025-06-11 11:15:47 -07:00
EntityTest.cs Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
FillLevelSpriteTest.cs Add an integration test for solution fill level sprites. (#28564) 2024-06-04 10:23:43 +10:00
FollowerSystemTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
GravityGridTest.cs EVENT BASED WEIGHTLESSNESS (#37971) 2025-08-19 14:35:09 -04:00
HumanInventoryUniformSlotsTest.cs Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in HumanInventoryUniformSlotsTest` (#35469) 2025-02-24 21:10:09 +01:00
InventoryHelpersTest.cs Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
LogErrorTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
MachineBoardTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
MagazineVisualsSpriteTest.cs Cleanup more SpriteComponent warnings (part 2) (#37527) 2025-05-17 13:29:03 +10:00
MappingEditorTest.cs Add mapping editor (#23427) 2024-08-04 13:31:45 +10:00
MaterialArbitrageTest.cs CompFactory updates (#37559) 2025-05-20 01:08:55 -04:00
PostMapInitTest.cs Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
PrototypeSaveTest.cs Sloth's subfloor vismask adventure (#35347) 2025-03-21 00:57:04 +11:00
ResearchTest.cs move lathe recipes into packs (easier for forks and maintaining) (#33095) 2025-02-07 19:22:49 +01:00
ResettingEntitySystemTests.cs fix antag selection being evil (#28197) 2024-05-26 01:14:29 -04:00
RestartRoundTest.cs Mark all tests that restart rounds as dirty (#21376) 2023-11-01 19:56:07 -07:00
RoundEndTest.cs Fix RoundEndTest obsolete warnings (#39133) 2025-07-22 10:22:50 -04:00
SalvageTest.cs Refactor map loading & saving 2024-12-23 02:42:17 +13:00
SaveLoadMapTest.cs Refactor map loading & saving (#34020) 2025-02-16 21:36:35 +11:00
SaveLoadSaveTest.cs Moar engine changes 2024-12-24 18:57:52 +13:00
ShuttleTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
StartTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
StorageTest.cs CompFactory updates (#37559) 2025-05-20 01:08:55 -04:00
StoreTests.cs Fix StoreTests EventBus usage (#38489) 2025-08-02 17:23:44 +02:00
VendingMachineRestockTest.cs Validate ProtoIds in tests (#38745) 2025-07-04 22:48:55 +02:00
XenoArtifactTest.cs 3mo xeno archeology (first phase) (#33370) 2025-04-15 10:34:53 +10:00