fish-station/Content.Shared/Chemistry
Perry Fraser bdf3c891e7
Mostly fix reaction sound effect stacking :( (#38999)
* fix: band-aid the reaction sound effect stacking

It's so funny I'm so sad I'm writing this commit :(

* fix: remove unused hashset

Drive by fix. 'Tis never read from.

* fix: switch to just making it server only

* fix: uncomment the if lol

Commented it out for recording video oopsie
2025-07-15 19:02:36 +02:00
..
Components Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
EntitySystems Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
Events Fix formatting IDE0055 warnings in VS Code (#33669) 2024-12-01 12:51:26 +11:00
Reaction Mostly fix reaction sound effect stacking :( (#38999) 2025-07-15 19:02:36 +02:00
Reagent Move entity effects definitions to shared (#35614) 2025-05-23 12:32:22 -04:00
InjectOverTimeEvent.cs Syringe gun! (#32112) 2024-10-23 00:03:42 +11:00
MetabolismMovespeedModifierSystem.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
ReactiveSystem.cs 3mo xeno archeology (first phase) (#33370) 2025-04-15 10:34:53 +10:00
SharedChemistryGuideDataSystem.cs Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-02-18 08:28:42 +01:00
SharedChemMaster.cs Chem master more unit transfer buttons (#36995) 2025-04-29 12:24:56 +02:00
SharedReagentDispenser.cs Make reagent dispensers gridinv-based instead of pseudo-listinv (#34205) 2025-05-09 23:49:05 -04:00
SharedSolutionHeater.cs Hotplate overhaul (#17586) 2023-06-24 14:09:24 -04:00
SharedTransferAmount.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SolutionScannerSystem.cs Add chemical scanning goggles (#18373) 2023-08-01 15:57:22 -04:00
SolutionVisuals.cs Added sink (#14348) 2023-06-30 18:10:47 -04:00