fish-station/Content.Shared
Pieter-Jan Briers 0ecc5e8c96
Throttle people trying to connect to a full server. (#20972)
* Throttle people trying to connect to a full server.

To reduce spam/load on the server and connection logs table.

Players are forced to wait 30 seconds after getting denied for "server full", before they can try connecting again.

This code is an absolute nightmare mess. I tried to re-use the existing code for the redial timer but god everything here sucks so much.

Requires https://github.com/space-wizards/RobustToolbox/pull/4487

* Use new NetDisconnectMessage API instead.

* Add admin.bypass_max_players CVar.

Just something to help with debugging the player cap on dev, I don't expect this to ever be disabled on real servers.
2024-03-14 19:00:47 +11:00
..
Access Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ActionBlocker Use can attach check on shot attempt (#24396) 2024-01-22 23:15:00 -05:00
Actions make suicide actions require confirming (#24609) 2024-03-01 13:48:43 +11:00
Administration Add option for admins to disable bwoink (#25008) 2024-02-20 23:52:03 -07:00
Alert Alerts for breathing plasma/tritium (#24484) 2024-03-03 01:07:05 +11:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame Refactor AME to use ItemSlot for Fuel (#25558) 2024-02-29 16:44:28 -05:00
Anomaly Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Antag Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
APC Resolves ApcVisualizer is Obsolete (#13898) 2023-05-07 22:17:29 -04:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Add space heaters (#25250) 2024-02-28 10:27:29 -08:00
Audio fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
BarSign Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Beeper Fixing performance issue with Proximity Detector (#23557) 2024-01-06 17:04:33 -08:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Fix shield absorbing asphyxiation damage (#25972) 2024-03-11 12:55:19 +11:00
Body Death acidifier fix (#25251) 2024-02-14 17:37:56 -08:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Burial Grave digging and decomposition (#23646) 2024-01-14 11:47:31 -05:00
Cabinet Fix item cabinet's visual state desyncing when toggled by a different client in view (#22759) 2023-12-20 11:38:03 +11:00
Camera Remove SharedEye (but content) (#19481) 2023-09-11 16:15:23 +10:00
CardboardBox Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Cargo Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
CCVar Throttle people trying to connect to a full server. (#20972) 2024-03-14 19:00:47 +11:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Chasm Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Chat News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
Chemistry Cycle injector transfer amount on alt. use (#25566) 2024-03-13 21:00:45 +11:00
Climbing Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Cloning Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Clothing Add nose customization to humans & dwarves (#25557) 2024-02-26 16:15:04 -07:00
Cluwne Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CombatMode Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Communications Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Computer
Configurable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Construction Add anchorable flags (#25667) 2024-02-28 17:00:12 -05:00
ContainerHeld AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Containers Make ItemSlots more verbose + AME proof of concept (#25779) 2024-03-03 16:37:34 +11:00
Conveyor Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Coordinates Fix GravityGridTest (#23348) 2024-01-02 17:24:01 +11:00
Crayon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords Criminal record hud icons (#25192) 2024-03-11 14:12:52 +11:00
Cuffs handcuff replacements are faster to escape from (#25601) 2024-02-26 16:05:16 -07:00
Damage Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Dataset Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Decals Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
Defusable Hardbombs & Defusables (#15380) 2023-09-11 18:42:38 -07:00
Destructible Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-23 18:59:09 -04:00
DeviceLinking Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
DeviceNetwork make linking logic gates 1000% better (#25041) 2024-02-11 23:45:51 -07:00
Devour Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Dice Update dice state handling (#23643) 2024-01-06 17:30:21 -08:00
Directions
Disposal Add sounds when inserting/missing into a disposal (#22077) 2023-12-02 12:19:32 -05:00
DoAfter Obsolete Logger cleanup for EntitySystems (#25941) 2024-03-10 01:15:13 +01:00
Doors Fix misprediction of emergency access (#25973) 2024-03-11 12:50:09 +11:00
DragDrop Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Dragon Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrawDepth Cobwebs (#19623) 2023-09-09 23:37:56 -04:00
Drugs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Drunk Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Emag Fix borg becoming emag immune if emag attempted with panel closed. (#23729) 2024-01-10 17:01:38 -05:00
Emoting Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Emp Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Ensnaring Fix bola stam damage, bring back old construction requirements (#21340) 2023-10-29 18:27:43 -04:00
EntityList Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Entry Add a way for bulk abstracting prototypes (#24140) 2024-01-16 21:39:14 -08:00
Eui Fix error when the client gets an Eui state message before its open message (#23610) 2024-01-14 20:18:45 +11:00
Examine Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Explosion Pipebombs and IED rework (#25705) 2024-03-14 15:27:08 +11:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Fax Fax machines can print from text file (#23262) 2024-02-14 12:14:51 +11:00
FixedPoint Solution precision fixes (#25199) 2024-02-16 16:54:27 -07:00
Flash Shadow anomaly returns (#24629) 2024-02-13 17:12:32 -05:00
Fluids Add prediction for puddle and spillable examines (#25794) 2024-03-03 16:36:36 +11:00
Foldable Flipped caps real (#24961) 2024-02-10 00:44:19 -08:00
Follower Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
Forensics Add more DNA interactions (#21989) 2023-12-15 02:52:55 -07:00
Friction Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
GameTicking fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
GameWindow
Gateway Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
Ghost Make more fields VV-writeable (#21754) 2023-11-19 12:17:53 -08:00
GhostKick
Gibbing Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Glue Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Gravity Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Guardian Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Hands Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
HotPotato Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HUD Move HUD options to general options tab (#22884) 2023-12-22 23:32:56 -07:00
Humanoid Species info in Guidebook and at chargen (#25844) 2024-03-10 20:01:32 -07:00
IconSmoothing Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IdentityManagement Criminal record hud icons (#25192) 2024-03-11 14:12:52 +11:00
Implants scram implant (#23122) 2024-01-04 05:38:02 -07:00
Info
Input keybinds for opening bag/belt & context logic for opening storage window (#22238) 2023-12-08 12:43:37 -06:00
Instruments Remove instruments compref (#19560) 2023-09-12 14:43:06 +10:00
Interaction Obsolete Logger cleanup for EntitySystems (#25941) 2024-03-10 01:15:13 +01:00
Internals Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Inventory Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
IoC
Item Toggleable items shape change on toggle state (#25392) 2024-02-26 00:20:28 +11:00
Jittering Reagent grinder jittering (#24190) 2024-01-17 06:14:32 -07:00
Kitchen Microwave UX enhancements (#24547) 2024-02-13 17:16:00 -05:00
Labels Add prediction to hand labeler labels (#25869) 2024-03-06 12:33:28 +11:00
Lathe make lathe visuals not required (#24757) 2024-01-31 13:50:40 +11:00
Light Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Lightning Tesla (#21124) 2023-12-28 13:11:50 +00:00
Localizations Fix atmos UI decimal separator bug (#23009) 2024-01-04 21:18:09 -08:00
Lock fix(emag): Emagging a lock properly unlocks the component (#25858) 2024-03-06 18:23:16 +01:00
Lube Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Magic Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
MagicMirror Barber scissors fix (#22895) 2024-01-06 20:19:45 +11:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
MassMedia News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
Materials Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Maths
Mech Fix duplicate popups in ripley (#23692) 2024-01-07 16:32:46 -07:00
Medical Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
MedicalScanner Whisper bleed update v3 (#25434) 2024-02-26 16:26:46 -07:00
Mind Fix #22933 - Job-specific Uplink items leaking to non-job minds (#23179) 2024-02-22 22:03:44 +11:00
Mindshield/Components Ghetto Mindshield Icon (#20958) 2023-12-02 12:21:10 -05:00
Mining Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Mobs Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Module
Morgue Fix mispredict when closing a crematorium you are standing over (#20541) 2023-09-27 19:41:07 -04:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-24 17:22:44 -04:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
NameIdentifier Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Ninja Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
NodeContainer Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
NPC Disable SSD indicator for NPC (#20027) 2023-09-14 22:15:26 -04:00
Nuke Nuke fancification (#25297) 2024-02-15 16:26:45 -08:00
NukeOps Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Nutrition Fix cream pie bomb when eaten or sliced (#25928) 2024-03-13 19:36:08 +11:00
Objectives New Thief minor antagonist (#21520) 2023-12-24 02:58:28 -07:00
Overlays Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
PAI Set pAI up with a static map the pAI can use (#23499) 2024-01-06 18:31:20 +11:00
Paper Add sfx for writing on paper (#25257) 2024-02-16 16:48:18 -07:00
Parallax Shuttle console + FTL rework (#24430) 2024-03-03 18:39:19 +11:00
Payload Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-04 05:56:14 -07:00
Physics Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Pinpointer Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Placeable Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Players Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Points Remove cloneData parameter from AutoNetworkedField (#20596) 2023-09-30 15:14:16 +10:00
Polymorph Cleanups PolymorphSystem/Components/Prototypes (#23721) 2024-02-01 23:17:02 +11:00
Popups Add SharedPopupSystem.PopupPredicted (#25811) 2024-03-06 02:59:05 +01:00
Power Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
PowerCell Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Prayer Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Preferences Character profile sanitization improvements (#25579) 2024-02-26 13:36:38 +11:00
Procedural Mineshaft (#25733) 2024-03-03 23:32:33 -07:00
Projectiles Fix projectiles (#25636) 2024-02-28 00:04:32 +11:00
Prototypes
ProximityDetection Fix master (#23656) 2024-01-07 14:23:25 +11:00
Prying Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Pulling Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-16 14:54:46 +10:00
Radiation Set enabled on RadiationSourceComponent to true by default (#22259) 2023-12-08 23:10:00 -05:00
Radio Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Random Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
RatKing Rename Miasma to Ammonia (#22791) 2023-12-20 21:19:50 -07:00
RCD Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Rejuvenate
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Research Lathe Categories (#24247) 2024-01-19 17:45:03 -07:00
Resist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Revenant revenant emag whitelist (#21849) 2023-11-27 14:39:29 -07:00
Revolutionary Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Roles Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
Rounding Improved output distribution of RoundToLevels (#25026) 2024-02-08 10:37:24 +11:00
Salvage Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Sandbox
Security Criminal record hud icons (#25192) 2024-03-11 14:12:52 +11:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Shuttles Shuttle map IFF tweaks (#25897) 2024-03-11 13:11:46 +11:00
Silicons Fix borgs being able to emag themselves (#24748) 2024-02-10 22:23:32 -08:00
Singularity Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Slippery Fix sliding bug (#24846) 2024-02-03 19:10:50 +11:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Solar
Sound Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Spawning
Species Zombie Diona Fixes (#25404) 2024-02-26 16:31:37 -07:00
Speech Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Spider Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Spreader Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
SSDIndicator Fix SSD indicator (#24589) 2024-02-01 19:30:07 +11:00
Stacks Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Standing Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Station Fix objects tab not showing nents (#23837) 2024-01-10 01:30:20 -07:00
StationRecords criminal records revival (#22510) 2024-02-04 19:29:35 -04:00
StatusEffect Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
StatusIcon Kill Seperated Mindshield Icons (#25303) 2024-02-16 10:58:28 -05:00
Stealth Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
StepTrigger Remove cloneData parameter from AutoNetworkedField (#20596) 2023-09-30 15:14:16 +10:00
Sticky Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Storage Weight based AreaInsert and Dumpable delay, a janitor qol tweak (#24899) 2024-03-03 00:57:44 +11:00
Store Actually fix store action upgrades (#24960) 2024-02-05 15:56:59 +11:00
Strip Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Stunnable ItemToggle system expansion (#22369) 2023-12-24 17:11:05 +11:00
SubFloor Allow t-ray to penetrate carpets and puddles (#25276) 2024-02-16 16:37:56 -07:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Tag Add new HasAnyTag and HasAllTags overrides (#22577) 2023-12-17 03:22:42 +11:00
Teleportation patch QSI container issues (#25700) 2024-03-03 17:45:26 +11:00
Temperature light ciggies with fire structures (#23196) 2024-01-01 00:10:48 -08:00
TextScreen Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Thief New Thief minor antagonist (#21520) 2023-12-24 02:58:28 -07:00
Throwing Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Tiles Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Timing Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Toggleable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Toilet Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tools Removed TilePryingDoAfterEvent (#24552) 2024-01-25 08:31:32 -05:00
Traits Remove vehicles (#24681) 2024-02-01 11:33:10 +11:00
Trigger
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
VendingMachines Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Verbs Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
VoiceMask Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Voting Add vote logs (#14139) 2023-02-17 01:29:44 +01:00
Wagging Tail wagging (#19573) 2024-01-14 18:52:07 +11:00
Wall Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
Weapons Zombie wideswing and misc fix (#26064) 2024-03-13 21:02:10 +11:00
Weather Fix weather audio (#21949) 2023-11-28 23:35:38 +11:00
Whistle Whistle for security (second try) (#23945) 2024-01-12 01:05:28 -07:00
Whitelist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Wieldable Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Wires Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Xenoarchaeology Can emag artifact crusher (#23957) 2024-01-19 10:35:02 -05:00
Zombies Zombie wideswing and misc fix (#26064) 2024-03-13 21:02:10 +11:00
Content.Shared.csproj Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Shared.csproj.DotSettings
GlobalUsings.cs
SharedArrayExtension.cs