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Administration
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
Arcade
Fix "stuck" drag/drop controls using ControlFocusExited ( #2828 )
2021-01-13 23:20:23 +01:00
Atmos
Atmos Debug Overlay expansion ( #2626 )
2020-11-28 14:45:52 +01:00
Chat
Hide deadchat bubbles if the player's mob doesn't have a GhostComponent
2021-01-10 15:52:57 +01:00
Command
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
Commands
Atmos Debug Overlay expansion ( #2626 )
2020-11-28 14:45:52 +01:00
Construction
Content layered placement ( #2543 )
2021-01-11 22:43:24 +11:00
Eui
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
GameObjects
Get rid of the OverlayEffectsComponent stuff ( #3010 )
2021-01-24 19:17:45 +11:00
GameTicking
Use IGameTiming for lobby timing instead of DateTime.
2021-01-11 09:04:09 +01:00
GlobalVerbs
Debug verbs aren't blocked by containers anymore.
2020-08-15 20:42:39 +02:00
Graphics /Overlays
Get rid of the OverlayEffectsComponent stuff ( #3010 )
2021-01-24 19:17:45 +11:00
Input
Hotbar Improvements + Item Action Integration Test ( #2749 )
2020-12-22 15:41:56 +01:00
Instruments
instrument menu now displays the instrument name ( #2840 )
2020-12-26 23:30:37 +01:00
Interfaces
Use IGameTiming for lobby timing instead of DateTime.
2021-01-11 09:04:09 +01:00
Jobs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
Parallax
Fix ParallaxGenerator dying ( #2637 )
2020-11-28 02:36:06 +01:00
Research
Removes some unused fields ( #2603 )
2020-11-27 21:10:08 +11:00
Sandbox
Improved top menu ( #2949 )
2021-01-09 15:40:07 +11:00
State
Drag changes ( #2487 )
2021-01-11 22:14:01 +11:00
StationEvents
Get rid of the OverlayEffectsComponent stuff ( #3010 )
2021-01-24 19:17:45 +11:00
UserInterface
HighDPI actions UI icons.
2021-01-24 02:32:56 +01:00
Utility
Actions System + UI ( #2710 )
2020-12-13 23:28:20 +01:00
VendingMachines
Readds Iconcomponent ( #2142 )
2020-09-28 20:53:47 +02:00
app.config
Updates submodule ( #56 )
2018-04-12 23:56:43 +02:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
ClickMapManager.cs
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
ClientContentIoC.cs
Actions System + UI ( #2710 )
2020-12-13 23:28:20 +01:00
ClientModuleTestingCallbacks.cs
Improve integration testing
2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs
UI Scaling Fixes for do_after and PopupMessage ( #2737 )
2020-12-13 15:24:16 +11:00
ClientPreferencesManager.cs
Re-organize in-memory character profile storage.
2020-10-06 15:13:16 +02:00
Content.Client.csproj
targets file
2020-12-20 21:47:46 +01:00
EntryPoint.cs
Get rid of the OverlayEffectsComponent stuff ( #3010 )
2021-01-24 19:17:45 +11:00
EscapeMenuOwner.cs
Removed LocalizationManager dependencies ( #2059 )
2020-09-16 23:55:50 +02:00
IgnoredComponents.cs
Toilet ( #3012 )
2021-01-20 18:02:34 +11:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00
ScreenshotHook.cs
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
StaticIoC.cs
Item status!
2020-01-09 00:28:04 +01:00
UILinks.cs
Slight changes to lobby screen. ( #2622 )
2020-12-02 19:45:07 +11:00