fish-station/Content.Client
Acruid ee6eec9c40 SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
Most methods on EntityEventBus now require callers to specify the source (Local or Network) of the events.
2020-02-19 17:08:59 -08:00
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Chat UI Layout v2. (#489) 2019-12-05 16:00:03 +01:00
Commands Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Construction Update Button references 2020-02-14 04:17:07 -08:00
GameObjects SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem. 2020-02-19 17:08:59 -08:00
GameTicking Unset FocusChat when returning to main menu (#691) 2020-02-13 15:14:03 +01:00
GlobalVerbs Add global verbs (#400) 2019-10-30 16:31:35 +01:00
Graphics/Overlays Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
Input Sandbox window improvements (#578) 2020-02-02 22:38:51 +01:00
Instruments Update Button references 2020-02-14 04:17:07 -08:00
Interfaces Implement StorageButton on HandsGUI and click empty hand to swap… (#517) 2020-01-18 03:41:47 +01:00
Parallax Fix parallax on resolutions greater than 1920x1080 (#564) 2020-01-26 14:02:12 +01:00
Research Update Button references 2020-02-14 04:17:07 -08:00
Sandbox You can no longer place unless you are in admin or sandbox. 2020-02-08 20:45:02 +01:00
State Fixed bug where the mouse highlighting was always red on an entity when the grid was offset from the map origin. 2020-02-04 22:28:46 -08:00
UserInterface Populate tutorial window key binds with proper key names. 2020-02-17 11:29:52 +01:00
Utility Item status! 2020-01-09 00:28:04 +01:00
VendingMachines Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
ClientContentIoC.cs Inventory Input (#503) 2020-01-17 15:43:20 +01:00
ClientModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs Fixes notify messages causing an exception in UI update. 2020-01-22 23:59:41 +01:00
ClientPreferencesManager.cs added Character Setup (#511) 2020-01-18 01:54:13 +01:00
Content.Client.csproj Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
EntryPoint.cs Paper and pen (#582) 2020-02-12 00:01:05 +01:00
EscapeMenuOwner.cs GameScreen moved to content. 2019-12-06 00:41:30 +01:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
StaticIoC.cs Item status! 2020-01-09 00:28:04 +01:00