fish-station/Content.Client
moneyl a2a3e5e2e4
Fix issues with exploding items from own hand (#645)
* Fix crash in CameraRecoilComponent from NaN values

Doesn't proceed with camera shake if either component of recoil is NaN.

* Log NaN recoil value in CameraRecoilComponent

* Fix ExplosionHelper passing NaN recoil values when exploding from hand

With other commits CameraRecoilComponent now won't crash from NaN recoil values. Still want to fix this so explosions shake the camera. Just sets a value slightly greater than 0.0 for distance if it is (0.0, 0.0)
2020-02-08 20:46:12 +01:00
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Chat UI Layout v2. (#489) 2019-12-05 16:00:03 +01:00
Commands Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Construction UI Layout v2. (#489) 2019-12-05 16:00:03 +01:00
GameObjects Fix issues with exploding items from own hand (#645) 2020-02-08 20:46:12 +01:00
GameTicking Unset ready status when opening character setup (#522) 2020-01-20 00:15:39 +01:00
GlobalVerbs Add global verbs (#400) 2019-10-30 16:31:35 +01:00
Graphics/Overlays Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
Input Sandbox window improvements (#578) 2020-02-02 22:38:51 +01:00
Instruments UI Layout v2. (#489) 2019-12-05 16:00:03 +01:00
Interfaces Implement StorageButton on HandsGUI and click empty hand to swap… (#517) 2020-01-18 03:41:47 +01:00
Parallax Fix parallax on resolutions greater than 1920x1080 (#564) 2020-01-26 14:02:12 +01:00
Research UI Layout v2. (#489) 2019-12-05 16:00:03 +01:00
Sandbox You can no longer place unless you are in admin or sandbox. 2020-02-08 20:45:02 +01:00
State Fixed bug where the mouse highlighting was always red on an entity when the grid was offset from the map origin. 2020-02-04 22:28:46 -08:00
UserInterface You can no longer place unless you are in admin or sandbox. 2020-02-08 20:45:02 +01:00
Utility Item status! 2020-01-09 00:28:04 +01:00
VendingMachines Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
ClientContentIoC.cs Inventory Input (#503) 2020-01-17 15:43:20 +01:00
ClientModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs Fixes notify messages causing an exception in UI update. 2020-01-22 23:59:41 +01:00
ClientPreferencesManager.cs added Character Setup (#511) 2020-01-18 01:54:13 +01:00
Content.Client.csproj Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
EntryPoint.cs Remove duplicate code in client EntryPoint.cs (#580) 2020-02-06 16:13:10 +01:00
EscapeMenuOwner.cs GameScreen moved to content. 2019-12-06 00:41:30 +01:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
StaticIoC.cs Item status! 2020-01-09 00:28:04 +01:00