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UI Layout v2. ( #489 )
2019-12-05 16:00:03 +01:00
Commands
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
Construction
UI Layout v2. ( #489 )
2019-12-05 16:00:03 +01:00
GameObjects
Fix issues with exploding items from own hand ( #645 )
2020-02-08 20:46:12 +01:00
GameTicking
Unset ready status when opening character setup ( #522 )
2020-01-20 00:15:39 +01:00
GlobalVerbs
Add global verbs ( #400 )
2019-10-30 16:31:35 +01:00
Graphics /Overlays
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Input
Sandbox window improvements ( #578 )
2020-02-02 22:38:51 +01:00
Instruments
UI Layout v2. ( #489 )
2019-12-05 16:00:03 +01:00
Interfaces
Implement StorageButton on HandsGUI and click empty hand to swap… ( #517 )
2020-01-18 03:41:47 +01:00
Parallax
Fix parallax on resolutions greater than 1920x1080 ( #564 )
2020-01-26 14:02:12 +01:00
Research
UI Layout v2. ( #489 )
2019-12-05 16:00:03 +01:00
Sandbox
You can no longer place unless you are in admin or sandbox.
2020-02-08 20:45:02 +01:00
State
Fixed bug where the mouse highlighting was always red on an entity when the grid was offset from the map origin.
2020-02-04 22:28:46 -08:00
UserInterface
You can no longer place unless you are in admin or sandbox.
2020-02-08 20:45:02 +01:00
Utility
Item status!
2020-01-09 00:28:04 +01:00
VendingMachines
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
app.config
Updates submodule ( #56 )
2018-04-12 23:56:43 +02:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
ClientContentIoC.cs
Inventory Input ( #503 )
2020-01-17 15:43:20 +01:00
ClientModuleTestingCallbacks.cs
Improve integration testing
2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs
Fixes notify messages causing an exception in UI update.
2020-01-22 23:59:41 +01:00
ClientPreferencesManager.cs
added Character Setup ( #511 )
2020-01-18 01:54:13 +01:00
Content.Client.csproj
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00
EntryPoint.cs
Remove duplicate code in client EntryPoint.cs ( #580 )
2020-02-06 16:13:10 +01:00
EscapeMenuOwner.cs
GameScreen moved to content.
2019-12-06 00:41:30 +01:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00
StaticIoC.cs
Item status!
2020-01-09 00:28:04 +01:00