fish-station/Content.Server
Acruid fc5d7835c0 Updates various systems to the new InputCommandHandler delegate signature, implementing the new handled return value.
Modifies the construction system to use the newer InputHandler system, instead of the older ClickComponent system.
Updates the engine submodule.
2019-09-17 16:10:59 -07:00
..
Administration Removal of TrySpawn* methods, update submodule. 2019-07-07 22:24:44 +02:00
AI Physics Shapes (#306) 2019-09-03 22:14:04 +02:00
Chat Correctly send saying entity UID to clients. 2019-07-30 23:11:27 +02:00
GameObjects Updates various systems to the new InputCommandHandler delegate signature, implementing the new handled return value. 2019-09-17 16:10:59 -07:00
GameTicking If the player mob does not have an InventoryComponent, don't spawn the default inventory items. Previously the items were blindly spawned in, and if they were not able to be equipped to the player, ended up at the map origin. 2019-09-09 10:52:45 -07:00
Interfaces AI Wander & Barker (#286) 2019-08-10 14:19:52 +02:00
Mobs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Placement Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Players Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00
Content.Server.csproj Fix some compiler warnings. 2019-08-29 16:59:59 +02:00
EntryPoint.cs Adds Research, unlockable technologies, Protolathes... (#264) 2019-09-03 22:51:19 +02:00
MoMMILink.cs Fix compiler warnings. 2019-04-19 23:44:28 +02:00
ServerModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ServerNotifyManager.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
StatusShell.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00