* refactor: extracted notify-on-non-functioning feature from emitter component
* refactor: revert server side PowerStateSystem usage of SubscribeLocalEvent - it is not calling base Initialize, skip SetWorkingState raising event on init
* refactor: ensureAPC is now conditional for powerstate
* refactor: fix double notifiation on destruction and on un-powering for emitter
* refactor: added LocTurnedOff for NotifyOnNonFunctioningComponent, fix double alert on destruction, removed emitter-deconstructed-broadcast as it is unused (cannot deconstruct withou unanchor)
* refactor: modernize server PowerStateSystem subscription
* refactor: update and modernize PowerStatePrototypeTest
* refactor: give APE specific radio message upon unlocking
* refactor: extracted PowerStateSystem.SetPowerLoad to split init from triggering is-working change event
* Update Content.Server/Power/EntitySystems/PowerStateSystem.cs
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Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
* Make every EntitySystem partial
* Oobs thats for a diff PR
* Also oops on that one
* Test systems
* git are we fr
* Update file templates
* cleanup empty classes while we are here
* forgor
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Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
* initial commit
* misc additions and fixes
* final tests and additions
* cleanup 1
* fix tests and add a test
* fix tests AGAIN
* abject horror and misery
* cleanup
* cleanup 2
* address some issues