CatStation/Content.IntegrationTests/Tests/Destructible
DrSmugleaf 65f5f67cd5
Make every EntitySystem partial (#45220)
* Make every EntitySystem partial

* Oobs thats for a diff PR

* Also oops on that one

* Test systems

* git are we fr

* Update file templates

* cleanup empty classes while we are here

* forgor

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Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-14 18:24:47 +00:00
..
DestructibleDamageGroupTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
DestructibleDamageTypeTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
DestructibleDestructionTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
DestructibleOverkillTest.cs Destructible Automatic Overkill (#43113) 2026-05-24 05:32:23 +00:00
DestructibleTestPrototypes.cs Start splitting out DamageableComponent (#43515) 2026-04-24 04:12:34 +00:00
DestructibleThresholdActivationTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
TestDestructibleListenerSystem.cs Make every EntitySystem partial (#45220) 2026-08-14 18:24:47 +00:00