fish-station/Content.Server/GameObjects/Components/Mobs
moneyl 0090af6b3b Disable footstep sounds for ghosts (#343)
* Disable footstep sounds for ghosts

Adds a check before playing footstep sounds to check if the mover is a ghost. Doesn't play footstep sounds if they are a ghost.

* Add FootstepSoundComponent

Adds FootstepSoundComponent. If a mob has this component, it will make footstep sounds. Otherwise they will not. As of this commit humans have this component and ghosts do not.
2019-09-20 19:42:45 +02:00
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DamageThresholdTemplates Healing component and Medkit (#143) 2019-03-21 16:55:16 +01:00
CameraRecoilComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
CombatModeComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
DamageStates.cs Adds IThrown, ILand interfaces. Adds dice. (#273) 2019-07-18 23:33:02 +02:00
FootstepSoundComponent.cs Disable footstep sounds for ghosts (#343) 2019-09-20 19:42:45 +02:00
HeatResistanceComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
MindComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
SpeciesComponent.cs Added medical scanner (#338) 2019-09-18 20:24:55 +02:00