* Disable footstep sounds for ghosts Adds a check before playing footstep sounds to check if the mover is a ghost. Doesn't play footstep sounds if they are a ghost. * Add FootstepSoundComponent Adds FootstepSoundComponent. If a mob has this component, it will make footstep sounds. Otherwise they will not. As of this commit humans have this component and ghosts do not. |
||
|---|---|---|
| .. | ||
| DamageThresholdTemplates | ||
| CameraRecoilComponent.cs | ||
| CombatModeComponent.cs | ||
| DamageStates.cs | ||
| FootstepSoundComponent.cs | ||
| HeatResistanceComponent.cs | ||
| MindComponent.cs | ||
| SpeciesComponent.cs | ||