fish-station/Content.Client
SoulSloth e40e3fa267
Cloning (#1932)
* Add art assets for cloning

* Added a 'Scan DNA' button to the medical scanner

* Made the UI update unconditional for the medical scanner until checks for power changes are in place

* Update Medical scanner to reflect powered status and fix #1774

* added a 'scan dna' button the the medical scanner that will add the contained bodies Uid to a list in CloningSystem, fixed an issue with the menu not populating if the scanner starts in an unpowered state

* Add disabling logic to 'Scan DNA' button on medical scanner

* Removed un-used libraries

* changed scan dna button to Scan and Save DNA

* Added cloning machine code infrastructure copied from Medical Scanner

* Added a list to cloning menu containing some numbers

* Cloning Machine UI sends a message to the cloning component with the entityUID

* New scans now show up in cloning pod menu

* fixed cloning machine collision shape

* cloning machine can now spawn the right player profile assuming the attatched entity is still correct.

* refactored cloning system to use a map of integer ids to player Minds

* Added a return to body cloning loop for the ghost

* Fixed warning for _playerManager being possibly null, added TODO note for ghost return to body button acting as a toggle

* removed #nullable from cloningMachineWindow"

* Trying to get rid of nullable error

* fix CloningMachine to not initilize with it's owner components

* updated CloningMachine server component to play nice with the new nullable rules

* replace flag with eventBus message for sending a ghosts mind to a clone body

* Refactor cloning so that a popup option is used to get user consent for cloning

* Refactoring

* Reverting unused changes for cloning component

* Added proper cloning pod sprites and a visualizer so 'idle' and 'cloning' states are properly reflected

* added missing robust toolbox contents

* Added cloning NoMind State and made cloning take time

* Added cloning progress bar and mind status indicator to cloning pod

* Added missing localization calls, removeed 'returned to cloned body' from ghostUI

* Added unsubscribe for cloningStartedMessage in Mindcomponent.cs OnRemove

* Added eject button to cloningMachine and clamped the cloning progress bar to 100%

* Added condition to eject body on cloningmachine so bodies can't be ejected until cloning is done

* Add click-dragOn functionality to the medical scanner for things with a bodyManager

* Messed with scan query so it doesn't fail on dead bodies as long as Mind still owns the mob

* refactored clonning scan check on medical scanner so it doesn't do a linq query

* merge with rogue toolbox

* Change the name of Cloning Machine to the less generic Cloning Pod

* Changed Cloning Pod so it pauses cloning while the power is out

* Removed the evil LocalizationManager from the cloning menus and used the static Loc instead

* removed localization dependency from bound accpetCloning user interface

* Removed Ilocalization dependency I accidentally added to ghost ui

* Update Content.Client/GameObjects/Components/MedicalScanner/MedicalScannerComponent.cs

Co-authored-by: Exp <theexp111@gmail.com>

* Changed null check to tryget in case for cloning UiButton.Clone

* Parameterized Cloning time on serverside component

* tried to reset Robust toolbox module to current master

* Added null check to ghost client component message handling, unsubscribe to the mind component listening to the cloning question ui, fixed _clonningProgress typo, moved CloningPod component dependencies to actually be dependencies, removed un-needed disposals of cloning windows, added disposals missing in boundUserInterfaces.

* Reset submodule

* corrected exception for cloning pod visualizer to refer to cloning pod state and not medical scanner state

* Fix typo

* Unsubscribe from onUiReceiveMessage in mindcomponent in the onRemove function, not the acceptcloningui function

* unsubscribe from OnUiReceiveMessage in CloningPodComponent

* unssubscribe from ghostreturn message in cloningpodComponent onRemove

Co-authored-by: Exp <theexp111@gmail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-09-02 12:07:54 +02:00
..
Atmos Gas overlay chunking (#1678) 2020-08-17 16:12:21 +02:00
Chat Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Command Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Commands Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Construction Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
GameObjects Cloning (#1932) 2020-09-02 12:07:54 +02:00
GameTicking Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
GlobalVerbs Debug verbs aren't blocked by containers anymore. 2020-08-15 20:42:39 +02:00
Graphics/Overlays Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Input Admin Menu (#1648) 2020-08-25 17:18:32 +02:00
Instruments Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
Interfaces Observers are now shown in the Lobby as Observers (#1834) 2020-08-21 11:24:06 +02:00
Jobs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Parallax Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Research Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Sandbox Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
State Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
StationEvents Admin Menu (#1648) 2020-08-25 17:18:32 +02:00
UserInterface Cloning (#1932) 2020-09-02 12:07:54 +02:00
Utility Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
VendingMachines Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
ClickMapManager.cs Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00
ClientContentIoC.cs Admin Menu (#1648) 2020-08-25 17:18:32 +02:00
ClientModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
ClientPreferencesManager.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Content.Client.csproj Remove Redundant ImageSharp Package Reference (#1216) 2020-06-24 23:27:39 +02:00
EntryPoint.cs Adds the antimatter engine (#1905) 2020-08-29 13:05:44 +02:00
EscapeMenuOwner.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
IgnoredComponents.cs Cloning (#1932) 2020-09-02 12:07:54 +02:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ScreenshotHook.cs Fix screenshots crashing due to bad FileAccess 2020-09-01 23:53:49 +02:00
StaticIoC.cs Item status! 2020-01-09 00:28:04 +01:00
UILinks.cs Credits 2020-06-14 15:15:15 +02:00