fish-station/Content.Server
20kdc e88c092c3c
Bring singularity back from the brink of "particles don't even hit" (#3963)
* Bring singularity back from the brink of "particles don't even hit anything"

* Remove force-disable-hard from singularity code so it doesn't just ignore containment

Shouldn't this be the prototype's job if they want that so much?
This might have some sorta downside, but this brings singulo back into being containable

* Apply ShadowCommander's suggested layers/masks for particles

Tested, singulo properly spawns and develops with this mask

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2021-05-23 21:14:15 -07:00
..
Actions Footstep SFX are played on entity coordinates, instead of following the entity. 2021-05-12 14:50:15 +02:00
Administration Use ActorComponent instead of IActorComponent or BasicActorComponent. (#3966) 2021-05-12 13:42:18 +02:00
Advertisements Remove field: from DataField attributes (#3932) 2021-05-04 15:37:16 +02:00
AI Remove field: from DataField attributes (#3932) 2021-05-04 15:37:16 +02:00
Alert/Click Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Atmos Remove field: from DataField attributes (#3932) 2021-05-04 15:37:16 +02:00
Botany Remove field: from DataField attributes (#3932) 2021-05-04 15:37:16 +02:00
Cargo Protolathe Printing and R&D technology (#4039) 2021-05-24 00:38:26 +00:00
Chat Use ActorComponent instead of IActorComponent or BasicActorComponent. (#3966) 2021-05-12 13:42:18 +02:00
Chemistry AtmosphereSystem no longer creates a component manually. (#3839) 2021-04-13 13:17:10 +02:00
Commands AnchorableComponent light cleanup. (#4009) 2021-05-16 22:33:21 +02:00
Construction Remove field: from DataField attributes (#3932) 2021-05-04 15:37:16 +02:00
Database Fix tests (#3707) 2021-03-31 21:41:23 +02:00
DeviceNetwork Nodes in entities are now named. (#3825) 2021-04-09 20:47:31 +02:00
Eui Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Explosions Split entity lookups from entity manager (#3747) 2021-04-06 13:31:07 +10:00
GameObjects Bring singularity back from the brink of "particles don't even hit" (#3963) 2021-05-23 21:14:15 -07:00
GameTicking Suspicion doesn't check antag preferences anymore. 2021-05-01 23:56:17 +02:00
GlobalVerbs AnchorableComponent light cleanup. (#4009) 2021-05-16 22:33:21 +02:00
Holiday Remove field: from DataField attributes (#3932) 2021-05-04 15:37:16 +02:00
Interfaces Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Jobs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Mobs Objectives all use a consistent definition of "dead" defined in Mind now. DieCondition is no longer inverted. (#4006) 2021-05-15 17:46:55 +02:00
Objectives Objectives all use a consistent definition of "dead" defined in Mind now. DieCondition is no longer inverted. (#4006) 2021-05-15 17:46:55 +02:00
PDA Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Physics/Controllers Footstep SFX are played on entity coordinates, instead of following the entity. 2021-05-12 14:50:15 +02:00
Players Delete ghost when respawning (#3519) 2021-03-11 10:37:16 +01:00
Preferences SKREEEEEE (#3706) 2021-03-28 17:26:32 +11:00
Sandbox Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
StationEvents SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Utility SnapGridComponent Removal (#3884) 2021-04-28 10:49:37 -07:00
Voting Restart vote improvements, voting localization. 2021-02-28 22:11:53 +01:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00
AssemblyInfo.cs Fix exception in ReagentPrototype caused by IMetabolizable (#451) 2019-11-23 21:55:31 +01:00
ConnectionManager.cs Disable HWID bans currently. 2021-04-09 19:28:03 +02:00
Content.Server.csproj Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
EntryPoint.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
HardRotateVerbs.cs Verb icons now UI scale. 2021-03-14 14:40:14 +01:00
IgnoredComponents.cs Shared subfloor system (#3590) 2021-03-13 14:46:22 +11:00
MoMMILink.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ServerContentIoC.cs You can now ban people that aren't on the server. Or that have never JOINED the server in the first place. Amazing! 2021-03-08 02:23:44 +01:00
ServerModuleTestingCallbacks.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
ServerNotifyManager.cs Use ActorComponent instead of IActorComponent or BasicActorComponent. (#3966) 2021-05-12 13:42:18 +02:00
SetOutfitEui.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
StatusShell.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00